NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 2 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Yazawa, Kakeru; Whang, James; Kondo, Mariko; Escudero, Paola – Second Language Research, 2020
This study examines relative weighting of two acoustic cues, vowel duration and spectra, in the perception of high front vowels by Japanese learners of English. Studies found that Japanese speakers rely heavily on duration to distinguish /i?/ and [character omitted] in American English (AmE) as influenced by phonemic length in Japanese /ii/ and…
Descriptors: Cues, Second Language Learning, Acoustics, Vowels
Peer reviewed Peer reviewed
Direct linkDirect link
Purgina, Marina; Mozgovoy, Maxim; Blake, John – Journal of Educational Computing Research, 2020
Gamification of language learning is a clear trend of recent years. Widespread use of smartphones and the rise of mobile gaming as a popular leisure activity contribute to the popularity of gamification, as application developers can rely on an unprecedented reach of their products and expect acceptance of game-like elements by the users. In terms…
Descriptors: Computer Games, Computer Simulation, Grammar, Computer Software