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Yoshihiro Okada; Kanami Oki – International Association for Development of the Information Society, 2023
This paper introduces web viewers for educational VR contents. Recently, many types of VR goggles have been released as commercial products and many entertainment applications for them have been created. However, educational VR contents have been created so far are not so many because the creation of VR contents is time consuming task. We need to…
Descriptors: Computer Simulation, Technology Uses in Education, Web 2.0 Technologies, Educational Technology
Jerry Huang; Atsushi Mizumoto – Education and Information Technologies, 2025
This study aimed to examine the effect of incorporating the generative pre-trained AI chatbot, ChatGPT, into an instructor-led writing class on the motivation of Japanese university students. This study examines changes in students' Ideal L2 Self, Ought-to L2 Self, and L2 Learning Experience using Dörnyei's L2 Motivational Self System (L2MSS)…
Descriptors: Artificial Intelligence, Teaching Methods, Computer Software, Technology Uses in Education
Kucirkova, Natalia; Toda, Yuichi; Flewitt, Rosie – Technology, Knowledge and Learning, 2021
Many smart technologies offer personalized experiences, such as the possibility for children to record their voice, add their own pictures or drawings to digital stories, customize their avatars or adjust display settings to their needs. This study examined the views of teachers and digital software designers on children's use of smart…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Teacher Attitudes
Selwood, Jaime; Nykytchenko, Kateryna – Research-publishing.net, 2021
This paper reports on research that aimed to provide initial insight into how university students in two different countries, Japan and Ukraine, coped with greater use of videoconferencing software and whether this resulted in any issues surrounding their online privacy. To facilitate learning under the COVID-19 pandemic, instructors and learners…
Descriptors: Foreign Countries, College Students, Cultural Differences, Coping
Satoshi Sugahara; Keita Kano; Sumitaka Ushio – Accounting Education, 2024
This study explores the role of the perceived image of accounting in determining key variables that influence high school accounting students' acceptance of using cloud accounting as a new technology. We adopted the technology acceptance model (TAM) as its theoretical framework. High school accounting students enrolled in the 'Kyoto Subaru High…
Descriptors: Foreign Countries, High School Students, Accounting, Student Attitudes
Lazic, Dragana; Thompson, Andrew; Pritchard, Tim; Tsuji, Saori – Research-publishing.net, 2020
This study explores students' perceptions about using Automated Writing Evaluation (AWE), Grammarly (a paid version), as a complementary instructional tool to teach and support writing from sources. Participants were second-year students (n=37) at a public university in Japan. After in-class tasks aimed at teaching paraphrasing, summarizing, and…
Descriptors: Foreign Countries, College Students, English (Second Language), Second Language Instruction
Nishio, Toshiki; Mouri, Kousuke; Tanaka, Takafumi; Okamoto, Masaru; Matsubara, Yukihiro – International Journal of Distance Education Technologies, 2022
This paper describes the effects of a pairing method based on digital textbook logs and learners' artifacts in conceptual modeling exercises. The authors developed a digital textbook system called Smart E-Textbook Application (SEA) and a conceptual modeling tool called KIfU 3.0 to collect conceptual modeling activity logs in exercises. This study…
Descriptors: Textbooks, Electronic Publishing, Educational Technology, Grouping (Instructional Purposes)
Mustafa Taktak – International Journal of Technology in Education, 2025
This study examines the potential and challenges of artificial intelligence applications like ChatGPT in higher education, drawing on the experiences of 24 academics from eight countries: Turkey, Sweden, Canada, Iran, Kenya, Pakistan, Afghanistan, and Japan. Employing the content analysis method, the findings reveal that ChatGPT provides…
Descriptors: Teaching Methods, Research Methodology, Higher Education, Artificial Intelligence
Terauchi, Daisuke – International Journal of Music Education, 2022
In 2017, I developed a computer application entitled "Sanka Play," which enables audience members to participate in improvisational performances by making real-time requests to performers. In most cases of free improvisation, the audience atmosphere influences performers. While audience--performer interaction is generally nonverbal,…
Descriptors: Audiences, Music, Elementary School Students, Computer Software
Zoghlami, Naouel, Ed.; Brudermann, Cédric, Ed.; Sarré, Cedric, Ed.; Grosbois, Muriel, Ed.; Bradley, Linda, Ed.; Thouësny, Sylvie, Ed. – Research-publishing.net, 2021
The 2021 EUROCALL conference engaged just under 250 speakers from 40 different countries. Cnam Paris and Sorbonne Université joined forces to host and organise the event despite the challenging context due to the COVID-19 pandemic. Originally programmed to be held on site in the heart of Paris, France, the EUROCALL organising team and executive…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Conferences (Gatherings)
Qiao Wang; Ralph L. Rose; Ayaka Sugawara; Naho Orita – Vocabulary Learning and Instruction, 2025
VocQGen is an automated tool designed to generate multiple-choice cloze (MCC) questions for vocabulary assessment in second language learning contexts. It leverages several natural language processing (NLP) tools and OpenAI's GPT-4 model to produce MCC items quickly from user-specified word lists. To evaluate its effectiveness, we used the first…
Descriptors: Vocabulary Skills, Artificial Intelligence, Computer Software, Multiple Choice Tests
Cote, Travis; Milliner, Brett – Research-publishing.net, 2015
E-learning has become a crucial component of most tertiary institution's education initiatives (Park, Lee, & Cheong, 2007) and core to most e-learning strategies is the institution's Content Management System (CMS). A CMS has the potential to enhance language courses by facilitating engagement with class content, providing students with…
Descriptors: Blended Learning, Technology Uses in Education, Electronic Learning, Educational Technology
Kapros, Evangelos – International Online Journal of Primary Education, 2018
Fitts' Law is, more often than not, thought of as standard knowledge in the field of Human-Computer Interaction. However, in many occasions, interface components are being built by professionals with little or no knowledge of HCI principles (e.g., software menus are often being built by software developers with no designer input). How much…
Descriptors: Man Machine Systems, Computer Software, Design, Computer Science Education
Wang, Qiao – Education and Information Technologies, 2022
This study searched for open-source semantic similarity tools and evaluated their effectiveness in automated content scoring of fact-based essays written by English-as-a-Foreign-Language (EFL) learners. Fifty writing samples under a fact-based writing task from an academic English course in a Japanese university were collected and a gold standard…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Scoring
White, Jeremy – Research-publishing.net, 2019
With smartphone saturation at 100% among Japanese university students, educators are developing new and innovative ways to bring them to the forefront of learning, ensuring students are as engaged with their technology in their formal learning as they are with their informal learning. Smartphones of today are small, portable, have high spec…
Descriptors: Telecommunications, Handheld Devices, Study Abroad, Foreign Countries