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Cleminson, Tim; Cowie, Neil – Journal of University Teaching and Learning Practice, 2021
Design thinking (DT) could provide a viable method to develop 21st-century skills in English as Foreign Language (EFL) classrooms; however, its potential is not clearly understood. To explore this potential, two Japanese university teachers developed a DT course in which students built a creativity measure and wrote academic reflections. Student…
Descriptors: Design, Thinking Skills, Second Language Learning, English (Second Language)
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Majid, Shaista; Razzak, Adeela – Turkish Online Journal of Distance Education, 2015
This study was conducted to designing a model of vocational training programs for disables. For this purpose desk review was carried out and the vocational training models/programs of Israel, U.K., Vietnam, Japan and Thailand were analyzed to form a conceptual framework of the model. Keeping in view the local conditions/requirements a model of…
Descriptors: Foreign Countries, Instructional Design, Models, Vocational Education
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Buck-Coleman, Audra – Visible Language, 2010
Graphic design's messages can reach across streets and across the globe; they can bring together countries, communities and strangers for a common cause; they can also serve to divide otherwise amenable neighbors. Design students must fully understand this potential reach and thus the responsibility they have to create tolerant, informed messages.…
Descriptors: Foreign Countries, Graphic Arts, Design, Cultural Pluralism
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Shirai, Hiroaki; Tanabu, Motonari; Terano, Takao; Kuno, Yasushi; Suzuki, Hisatoshi; Tsuda, Kazuhiko – Simulation & Gaming, 2003
This article describes the authors' experience of developing a business gaming course for business people in Japan. The course that was developed consists of (a) simple gaming experiments among multiple students using ALEXANDER ISLANDS, a tiny business game on the World Wide Web; (b) lectures to make the students understand the core concepts of…
Descriptors: Business Administration Education, Foreign Countries, Games, Computer Games
Nakajima, Setsuko – 1994
A course designed to teach survival Japanese language and culture to businessmen and professionals with little time for language study is described. The goals were to teach survival vocabulary and a few basic sentence structures and to develop the learners' pragmatic competence in using them. Portions of a commercial textbook were used for…
Descriptors: Administrators, Comparative Analysis, Contrastive Linguistics, Conversational Language Courses
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Ito, Kinko – Teaching Sociology, 1993
Asserts that the United States and Japan exist in a symbiotic partnership and that sociology courses provide an excellent opportunity to teach about multicultural issues. Describes a college-level course on the sociology of Japan. Discusses teaching methods, instructional materials, and the potential for team-teaching. (CFR)
Descriptors: Area Studies, Course Content, Course Descriptions, Cultural Differences
Adamson, Charles – 1998
A two-semester English-for-Special-Purposes (ESP) course designed for nursing students at a Japanese university is described, including the origins and development of the course, text development, and teaching methods. The content-based course was designed to meet licensure requirements for English language training, emphasized listening and…
Descriptors: Acceleration (Education), Allied Health Occupations Education, Classroom Techniques, Course Descriptions