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Saito, Daisuke; Washizaki, Hironori; Fukazawa, Yoshiaki – Journal of Information Technology Education: Research, 2017
Aim/Purpose: When learning to program, both text-based and visual-based input methods are common. However, it is unclear which method is more appropriate for first-time learners (first learners). Background: The differences in the learning effect between text-based and visual-based input methods for first learners are compared the using a…
Descriptors: Programming, Computer Science Education, Comparative Analysis, Questionnaires
Koshino, Makoto; Kojima, Yuki; Kanedera, Noboru – Online Submission, 2013
Educational materials of embedded systems are currently used in many educational institutions. However, they have difficulties in arousing the interest of students. One of the reasons is that a poor CPU (central processing unit), which has been loaded in the current materials, cannot execute the multimedia processing. In order to make the…
Descriptors: Foreign Countries, Instructional Design, Multimedia Materials, Computer System Design
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Mitsui, H.; Kambe, H.; Koizumi, H. – IEEE Transactions on Education, 2009
Embedded systems have been applied widely, not only to consumer products and industrial machines, but also to new applications such as ubiquitous or sensor networking. The increasing role of software (SW) in embedded system development has caused a great demand for embedded SW engineers, and university education for embedded SW engineering has…
Descriptors: Computer System Design, Computer Software, Engineering Education, Computer Science
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Yoshida, Kin'ei – 1998
A bilingual (Japanese/English) electronic mail survey of over 1,100 computer science students at the University of Aizu elicited recommendations for content and design of a curriculum in English for Special Purposes (ESP). Features students preferred included these: a four-skills introductory course during the first year; materials encouraging…
Descriptors: Class Size, Computer Science, Course Content, Curriculum Design