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Qiao Wang; Ralph L. Rose; Ayaka Sugawara; Naho Orita – Vocabulary Learning and Instruction, 2025
VocQGen is an automated tool designed to generate multiple-choice cloze (MCC) questions for vocabulary assessment in second language learning contexts. It leverages several natural language processing (NLP) tools and OpenAI's GPT-4 model to produce MCC items quickly from user-specified word lists. To evaluate its effectiveness, we used the first…
Descriptors: Vocabulary Skills, Artificial Intelligence, Computer Software, Multiple Choice Tests
Blake, John – Research-publishing.net, 2020
This article describes the development of a tense and aspect identifier, an online tool designed to help learners of English by harnessing a natural language processing pipeline to automatically classify verb groups into one of 12 grammatical tenses. Currently, there is no website or application that can automatically identify tense in context,…
Descriptors: Verbs, Computer Software, Teaching Methods, Computer Assisted Instruction
Mirzaei, Maryam Sadat; Zhang, Qiang; Meshgi, Kourosh; Nishida, Toyoaki – Research-publishing.net, 2019
We developed a story creation platform that allows for collaborative content creation in a 3D environment by utilizing avatars, animations, objects, and backgrounds. Our story envisioning platform provides a shared virtual space that promotes collaborative interaction for story construction, involving a high degree of learner input and control. It…
Descriptors: Cooperative Learning, Computer Simulation, Story Telling, Second Language Learning
Mazur, Michal; Karolczak, Krzysztof; Rzepka, Rafal; Araki, Kenji – International Journal of Distance Education Technologies, 2016
Vocabulary plays an important part in second language learning and there are many existing techniques to facilitate word acquisition. One of these methods is code-switching, or mixing the vocabulary of two languages in one sentence. In this paper the authors propose an experimental system for computer-assisted English vocabulary learning in…
Descriptors: Vocabulary Development, Vocabulary, Code Switching (Language), English (Second Language)
Kato, Taichi; Arakawa, Chuichi – Simulation & Gaming, 2008
BIT BY BIT is an encryption game that is designed to improve students' understanding of natural language processing in computers. Participants encode clear words into binary code using an encryption key and exchange them in the game. BIT BY BIT enables participants who do not understand the concept of binary numbers to perform the process of…
Descriptors: Computer Science, Educational Technology, Language Processing, Natural Language Processing
A Prediction Model of Foreign Language Reading Proficiency Based on Reading Time and Text Complexity
Kotani, Katsunori; Yoshimi, Takehiko; Isahara, Hitoshi – Online Submission, 2010
In textbooks, foreign (second) language reading proficiency is often evaluated through comprehension questions. In case, authentic texts are used as reading material, such questions should be prepared by teachers. However, preparing appropriate questions may be a very demanding task for teachers. This paper introduces a method for automatically…
Descriptors: Foreign Countries, Reading Comprehension, Reading Materials, Predictive Measurement
Jones, Greg; Squires, Todd; Hicks, Jeramie – Journal of Educational Technology Systems, 2008
This article will describe research done at the National Institute of Multimedia in Education, Japan and the University of North Texas on the creation of a distributed Internet-based spoken language learning system that would provide more interactive and motivating learning than current multimedia and audiotape-based systems. The project combined…
Descriptors: Feedback (Response), Speech, Oral Language, Online Courses
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers