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Lutfun Nahar; Riza Sulaiman – Education and Information Technologies, 2025
Studying and solving geometry questions are the most challenging parts of mathematics for visually impaired students (VIS). This study begins with the needs assessment to identify the needs of VIS, which shows that technology-assisted effective teaching and learning are not available for VIS to learn geometry. Therefore, this study focuses on…
Descriptors: Instructional Design, Mathematics Instruction, Instructional Effectiveness, Computer Oriented Programs
Annamalai, Nagaletchimee; Tangiisuran, Balamurugan; Athirah Daud, Nur Aizati – Innovations in Education and Teaching International, 2022
In the context of the COVID-19 pandemic, innovative instructional design plays a crucial role to reach physically distanced students. This present study examined students' experience in an online flipped in-patient clerkship which was designed based on the 5E framework emphasising engagement, exploration, explanation, elaboration and evaluation…
Descriptors: Electronic Learning, Flipped Classroom, Instructional Design, Pharmaceutical Education
Yip Chin Chin; Chua Kah Heng – Malaysian Online Journal of Educational Sciences, 2024
Learning the periodic table of elements can pose a challenge for students due to the complex organization and relationships between the different elements. Game-based interventions have been shown in past studies to be one of the feasible ways to overcome this challenge. In this research, a tabletop game, called "Little Periodic" was…
Descriptors: Science Teachers, Chemistry, Game Based Learning, Instructional Design
Mohd Nasir, Siti Munirah; Zamzamir, Zamzana; Mohd Tajudin, Nor'ain; Shafie, Sabarina; Ahmat, Norhayati; Hasan, Norsida – International Journal of Educational Methodology, 2023
This study focused on the development of teaching aids for the topic of Isometric Transformations for Form 2 students in Malaysia. The first objective was to determine the usability of teaching aids in the isometric transformations kit integrates gamebased learning (GBL) Method (KitTI Method) and the second objective was to examine the…
Descriptors: Game Based Learning, Learning Motivation, Academic Achievement, Teaching Methods
Wan Ab Kadir, Wan Nurul Huda; Abdullah, Nurul Syafiqah Yap; Mustapha, Izan Roshawaty – Turkish Online Journal of Educational Technology - TOJET, 2021
The study examines the effectiveness of the Form Four STEM-Based Physics Interactive Laboratory (i-Lab) to enhance form four students' achievements in Physics. It describes the design process by employing the Isman Instructional Design Model. A quantitative study was carried out using an experimental method. The instruments used were pretest and…
Descriptors: STEM Education, Physics, Science Instruction, Instructional Design
Lee, Tien Tien; Taha, Hafsah; Sharif, Aisyah Mohamad; Rahim, Nurulsaidah Abdul – Asia-Pacific Forum on Science Learning and Teaching, 2021
Massive Open Online Course (MOOC) is a new trend in flexible education due to its flexibility to study anything, anywhere and anytime. It has the potential to attract a huge number of learners to study courses unlimitedly via the online platform. This is a design and development study where a Chemistry MOOC was developed in an OpenLearning…
Descriptors: Online Courses, Open Education, Electronic Learning, Learning Modules
Nainan, Mariam; Balakrishnan, Balamuralithara – Malaysian Online Journal of Educational Technology, 2019
Studying worked examples has been found to be effective for learning problem solving, especially among students. However, students need to actively process example content to benefit from it and content must be structured in a manner that facilities knowledge construction. This study investigated the use of worked examples for teaching and…
Descriptors: Computer Science Education, Demonstrations (Educational), Programming, Introductory Courses
Mohd Radzi, Shanizan Herman; Tan, Wee Hoe; Yusoff, Amri – Malaysian Journal of Learning and Instruction, 2019
Purpose: This study examines the effects of a simulation board game for teaching and learning shipping management in higher education. A framework of comprehensive shipping operations is developed according to the syllabus of the Shipping Management course at Universiti Utara Malaysia. The course core content in the game covers two main…
Descriptors: Educational Games, Computer Games, Computer Simulation, Marine Education
Rahman, Azman Ab.; Sahrir, Muhammad Sabri; Zainuddin, Nurkhamimi; Khafidz, Hasanah Abd. – Educational Research and Reviews, 2018
Board games have become one of the useful tools in teaching and learning. Many instructors and educators have chosen to use board games to enhance the way of delivering course contents. A board game will help students understand the education concept quickly and get involved in experiential learning, where students can manage and solve problems in…
Descriptors: Foreign Countries, Educational Games, Islam, Experiential Learning
Nyet Moi Siew; Mui Ken Chin – Journal of Baltic Science Education, 2018
The purpose of this research was to design and develop a teaching and learning module using Problem-Based Learning and Cooperative Learning (PBLCL) and evaluate its effects on scientific creativity of pre-schoolers. The module was developed using the ADDIE instructional design model which included five phases: Analysis, Design, Development,…
Descriptors: Instructional Design, Comparative Analysis, Usability, Preschool Children
Zain, Ismail Md.; Muniandy, Balakrishnan; Hashim, Wahid – Universal Journal of Educational Research, 2016
Design of instruction is an important feature in teacher education at fulfilling the needs of 4Cs ("critical thinker," "communicator," "collaborator," "creator") developing "a globally competitive learners". As Instructional design models (ID) need to move from adopting a standard approach to…
Descriptors: Instructional Design, Teaching Methods, Instructional Effectiveness, Teacher Education
Alias, Norlidah; Siraj, Saedah; Daud, Mohd Khairul Azman Md; Hussin, Zaharah – Turkish Online Journal of Educational Technology - TOJET, 2013
The study examines the effectiveness of Facebook based learning to enhance creativity among Islamic Studies students in the secondary educational setting in Malaysia. It describes the design process by employing the Isman Instructional Design Model. A quantitative study was carried out using experimental method and background survey. The…
Descriptors: Program Effectiveness, Student Attitudes, Instructional Design, Statistical Analysis
Osman, Salyani; Sahari, Noraidah; Zin, Nor Azan Mat – Turkish Online Journal of Distance Education, 2012
The way of teaching and learning traditional crafts have always used traditional apprenticeship learning methods where the expert facilitates transfer of practice skill sets to novices. As a craft has been taught in conventional approach, the students and experts have been facing several problems especially when expert needs to teach a group of…
Descriptors: Tests, Teaching Methods, Instructional Design, Foreign Countries
Alias, Norlidah; Siraj, Saedah – Turkish Online Journal of Educational Technology - TOJET, 2012
The study was aimed at designing and developing a Physics module based on learning style and appropriate technology in secondary educational setting by employing Isman Instructional Design Model and to test the effectiveness of the module. The paper draws attention to the design principles which employs Isman Instructional Design Model. The…
Descriptors: Physics, Instructional Effectiveness, Teaching Methods, Instructional Design
Zhang, Weiyuan; Cheng, Y. L. – International Review of Research in Open and Distance Learning, 2012
E-learning has become an increasingly important teaching and learning mode in educational institutions and corporate training. The evaluation of e-learning, however, is essential for the quality assurance of e-learning courses. This paper constructs a four-phase evaluation model for e-learning courses, which includes planning, development,…
Descriptors: Foreign Countries, Electronic Learning, Instructional Design, Technical Support