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Anthonysamy, Lilian; Ah Choo, Koo; Soon Hin, Hew – Malaysian Journal of Learning and Instruction, 2021
Purpose: The rise of digital learning and the prevalence of affordable devices are convenient for young adults who are accustomed to using their digital devices for almost everything such as communication, collaboration, and accessing multiple sources of information for solutions. However, the lack of ability to self-regulate learning processes…
Descriptors: Metacognition, Learning Strategies, Private Colleges, Foreign Countries
Malakolunthu, Suseela; Joshua, Alice – Malaysian Journal of Learning and Instruction, 2012
Purpose: In recent times, quality of graduates and their performance has been questioned. Students' performance is an indicator of the kind of approach (deep or surface) that is taken. This study investigates the kind of undergraduates take in their learning processes. Methodology: This quantitative survey used Revised Two-Factor Study Process…
Descriptors: Computer Science Education, Foreign Countries, Undergraduate Students, Learning Processes
The Proposed Model of Collaborative Virtual Learning Environment for Introductory Programming Course
Othman, Mahfudzah; Othman, Muhaini – Turkish Online Journal of Distance Education, 2012
This paper discusses the proposed model of the collaborative virtual learning system for the introductory computer programming course which uses one of the collaborative learning techniques known as the "Think-Pair-Share". The main objective of this study is to design a model for an online learning system that facilitates the…
Descriptors: Foreign Countries, Electronic Learning, Cognitive Style, Computer Assisted Instruction
Sien, Ven Yu – Computer Science Education, 2011
Object-oriented analysis and design (OOAD) is not an easy subject to learn. There are many challenges confronting students when studying OOAD. Students have particular difficulty abstracting real-world problems within the context of OOAD. They are unable to effectively build object-oriented (OO) models from the problem domain because they…
Descriptors: Foreign Countries, Computer Science Education, Undergraduate Students, Computer Software
Georgiadou, Elli; Abu-Hassan, Norihan; Siakas, Kerstin Viola; Wang, Xueming; Ross, Margaret; Anandan, Prem Anand – Multicultural Education & Technology Journal, 2009
Purpose: The purpose of this paper is to consider the under-representation of women in computing, information technology (IT) and information systems in most Western countries. This under-representation can only be detrimental to society. Design/methodology/approach: The authors discuss recently published studies on the under-representation of…
Descriptors: Females, Career Choice, Case Studies, Cross Cultural Studies
Neo, Tse-Kian; Neo, Mai; Teoh, Belinda Soo-Phing – Turkish Online Journal of Distance Education, 2010
The inclusion of digital multimedia into teaching and learning has changed instructional strategies in the classroom. While this course has been traditionally given in lecture-based environment, an attempt was made to move it towards a more multimedia-mediated environment to provide a student-centred approach in teaching the principles of…
Descriptors: Foreign Countries, Instructional Design, Multimedia Instruction, Computer Science Education
Ang, Li-minn; Seng, Kah Phooi – Journal of Educational Technology, 2008
This paper presents a Problem-Based Learning (PBL) approach to support and promote deeper student learning in a computer architecture course. A PBL approach using a simulator building activity was used to teach part of the course. The remainder of the course was taught using a traditional lecture-tutorial approach. Qualitative data was collected…
Descriptors: Problem Based Learning, Computer Science Education, Lecture Method, Qualitative Research
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education