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Rincon-Flores, Elvira G.; Mena, Juanjo; López-Camacho, Eunice – Education Sciences, 2022
Gamification is usually understood as a pedagogical strategy that favors student engagement and motivation. Traditionally it is composed of dynamics, mechanics, and components. The purpose of this study was to compare Engineering and Economics and Social Sciences undergraduate students in their performance (grades), motivation, quality of…
Descriptors: Game Based Learning, Teaching Methods, Academic Achievement, Student Motivation