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Blik, H.; Harskamp, E.G.; van Leeuwen, S.; Hoekstra, R. – Journal of Computer Assisted Learning, 2017
Intellectually disabled (ID) students in secondary education are often taught in an individual setting where video instruction is used. Especially, when the instruction is about complex assignments, many students may forget parts of it. In this study, we tried to find out if prompting ID students to explain video instruction would help them to…
Descriptors: Video Technology, Intellectual Disability, Assignments, Task Analysis
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Ronning, Marte – Economics of Education Review, 2011
Using Dutch data on pupils in elementary school this paper is the first empirical study to analyze whether assigning homework has a heterogeneous impact on pupil achievement. Addressing potential biases by using a difference-in-difference approach, I find that the test score gap is larger in classes where everybody gets homework than in classes…
Descriptors: Homework, Scores, Assignments, Elementary Schools
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Admiraal, Wilfried; Huizenga, Jantina; Heemskerk, Irma; Kuiper, Els; Volman, Monique; ten Dam, Geert – International Journal of Inclusive Education, 2014
Boys show a stronger preference for digital entertainment games than girls. For this reason, it may be that game-based learning is more acceptable to boys than to girls. Yet game-based learning might improve the performance of both boys and girls, depending upon the instructional design. In a quasi-experimental study with a secret-trail game,…
Descriptors: Gender Differences, Educational Games, Teaching Methods, Quasiexperimental Design
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van Schaik, Martijn; van Oers, Bert; Terwel, Jan – Journal of Vocational Education and Training, 2010
This paper addresses the composite question of whether it is better in vocational education to allow students to design their own models and guide them while doing so, or to provide them with ready-made models. To answer this question we set up a design experiment in which students were asked to work on real-life assignments, guided by teachers in…
Descriptors: Foreign Countries, Vocational Education, Workplace Learning, Simulation