Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 4 |
Descriptor
Design | 5 |
Educational Games | 5 |
Foreign Countries | 5 |
Computer Simulation | 3 |
Play | 3 |
Case Studies | 2 |
Computer Games | 2 |
Computer Interfaces | 2 |
Decision Making | 2 |
Game Theory | 2 |
Higher Education | 2 |
More ▼ |
Source
European Journal of… | 1 |
International Association for… | 1 |
International Journal of… | 1 |
Simulation & Gaming | 1 |
Author
Bidarra, Rafael | 1 |
Bruin, Klaas, Ed. | 1 |
Garbrecht, Oliver | 1 |
Groen, Daan | 1 |
Guimaraes, Rui | 1 |
Harteveld, Casper | 1 |
Jacobs, Eva | 1 |
Klemke, Roland | 1 |
Kneer, Reinhold | 1 |
Kurapati, Shalini | 1 |
Lukosch, Heide | 1 |
More ▼ |
Publication Type
Journal Articles | 3 |
Collected Works - Proceedings | 2 |
Reports - Research | 2 |
Reports - Descriptive | 1 |
Reports - Evaluative | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Adult Education | 1 |
Elementary Secondary Education | 1 |
Audience
Location
Netherlands | 5 |
Germany | 3 |
United States | 2 |
Asia | 1 |
Australia | 1 |
Brazil | 1 |
Connecticut | 1 |
Denmark | 1 |
Egypt | 1 |
Estonia | 1 |
Florida | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Game-Based Learning Apps in Engineering Education: Requirements, Design and Reception among Students
Jacobs, Eva; Garbrecht, Oliver; Kneer, Reinhold; Rohlfs, Wilko – European Journal of Engineering Education, 2023
There is a lack of research on how game-based learning apps should be designed for engineering education. This paper addresses two research questions: What do engineering students expect from a learning app? Which educational approach and learning app design can meet these requirements? A survey revealed the particular demands of engineering…
Descriptors: Game Based Learning, Educational Games, Computer Oriented Programs, Engineering Education
Lukosch, Heide; Groen, Daan; Kurapati, Shalini; Klemke, Roland; Verbraeck, Alexander – International Journal of Game-Based Learning, 2016
This study introduces the concept of microgames to support situated learning in order to foster situational awareness (SA) of planners in seaport container terminals. In today's complex working environments, it is often difficult to develop the required level of understanding of a given situation, described as situational awareness. A container…
Descriptors: Performance, Foreign Countries, Case Studies, Games
Harteveld, Casper; Guimaraes, Rui; Mayer, Igor S.; Bidarra, Rafael – Simulation & Gaming, 2010
Most serious games have been developed without a proper and comprehensive design theory. To contribute to the development of such a theory, this article presents the underlying design philosophy of LEVEE PATROLLER, a game to train levee patrollers in the Netherlands. This philosophy stipulates that the design of a digital serious game is a…
Descriptors: Design, Philosophy, Educational Games, Play
Bruin, Klaas, Ed.; And Others – 1979
These 16 papers presented at the 1979 conference of the International Simulation and Gaming Association focus on new simulation and gaming models and research findings, with an additional emphasis on the use of simulation and gaming techniques for analytical as well as communicative purposes. Specific topics covered include (1) the state of…
Descriptors: Design, Educational Games, Foreign Countries, Game Theory
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers