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Nadolski, Rob J.; Hummel, Hans G. K.; Slootmaker, Aad; van der Vegt, Wim – Simulation & Gaming, 2012
Multiuser immersive learning scenarios hold strong potential for lifelong learning as they can support the acquisition of higher order skills in an effective, efficient, and attractive way. Existing virtual worlds, game development platforms, and game engines only partly cater for the proliferation of such learning scenarios as they are often…
Descriptors: Foreign Countries, Educational Games, Simulation, Video Games
Caniels, Marjolein C. J.; Smeets-Verstraeten, Anke H. J. – European Journal of Vocational Training, 2009
Most e-learning environments are applications in which the teacher uploads study materials that students download. This approach to e-learning discards the fact that didactic principles should be part of a broader instruction strategy aimed at achieving certain goals. It is possible for e-learning tools to support and improve didactical…
Descriptors: Electronic Learning, Educational Strategies, Integrated Curriculum, Distance Education
van den Berg, Ellen – 1992
The role of textbook publishing in educational reform is examined in this paper. The study evaluated a 4-year project in which three schools in the Netherlands implemented an open learning program (OLP) and created their own publishing company. Following the introduction, the second part provides a description of the OLP. The third part explains…
Descriptors: Curriculum Design, Curriculum Development, Educational Innovation, Elementary Secondary Education
Karrer, Urs – 1987
Based on the premise that the production strategy and the production approach have a strong impact on quality courseware development, a survey was conducted in 1987 to evaluate the development processes used for computer-assisted instruction curriculum materials. Questionnaires were sent to 64 institutions of higher education in England, the…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Courseware, Data Interpretation
van Ouwerkerk, R. J.; Hoebe, M. N.; Oldersma, F. L.; Meijman, T. F.; van Oudenhoven-van der Zee, K. I. – 1999
The developments in information technology and multimedia give new opportunities to increase the efficiency and quality of skills education. This paper presents three applications developed in the Netherlands to enhance professional skills learning in different areas of psychology: (1) BioPsy, an application developed to teach and train the…
Descriptors: Computer Uses in Education, Courseware, Educational Environment, Foreign Countries
Kaaks, Adriaan – 1988
Between the years of 1978 and 1987, the Dutch National Institute for Curriculum Development (SLO) developed a core curriculum of objectives and content for a new social and political education curriculum. These new programs were to take effect in the secondary modern schools and lower vocational schools for students age 14-16. The empowering…
Descriptors: Course Content, Curriculum Design, Curriculum Development, Curriculum Study Centers