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Snyder, Catherine; Oppenlander, Jane; Foley, Nicki; Goldberg, Leanne – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2023
Clarkson University is home to a 30-year-old, graduate-level teacher education program which includes a student teaching placement. The placement process is one of the most time consuming aspects of the work done in the teacher education program. In order to minimize time spent placing student teachers and increase the level of service provided to…
Descriptors: Student Teaching, Student Teachers, Teacher Placement, Technology Uses in Education
Renata Kochut; Thomas Brady – International Society for Technology, Education, and Science, 2024
This paper examines the Individualized Credit for Prior Learning (CPL) process in business education. It highlights its role in accrediting students' experiential learning and bridging practical experience with academic credit. This research then recommends solutions that include AI tools, advisor training, and centralized resource hubs. Most…
Descriptors: Business Education, Artificial Intelligence, Technology Uses in Education, Credits
Ambeeka Jewnandan – ProQuest LLC, 2022
Many colleges and universities are moving towards online learning as it increases access to education and aid in managing the growing enrollment. Students' engagement in schools has been a growing concern for academic institutes especially in today's time where online learning is prominent. This study explores instructor's perspective on the…
Descriptors: Faculty, Teacher Attitudes, Graduate Study, Synchronous Communication
Üstünlüoglu, Evrim; Dahlgren, Robert – Journal of Learning and Teaching in Digital Age, 2021
Technology-based teaching approaches such as flipped classroom and blended learning are becoming increasingly common as educational technology takes root. Lecture capture is one of these approaches; and using lecture capture, lecturers either share their lessons online or make necessary changes before they are made available for review by…
Descriptors: Teacher Attitudes, Teacher Educators, Technology Uses in Education, Lecture Method
Vahed, Anisa – Learning Environments Research, 2022
The Collaborative Online International Learning (COIL) Virtual Exchange Project (VEP) emerged as a pedagogically-innovative and low-cost initiative to internationalise the curriculum and create team-taught coursework that links university classes in different countries. A COIL-VEP was formed between Durban University of Technology (DUT) in South…
Descriptors: Cooperative Learning, International Cooperation, Team Teaching, Higher Education
Karen Probst; Amy L. Brzuz; Geralyn Wallace – Journal of Occupational Therapy Education, 2024
Fostering intraprofessional collaboration (intraPC) between occupational therapy (OT) and occupational therapy assistant (OTA) students is an integral piece of occupational therapy education programs. The Accreditation Council for Occupational Therapy Education (ACOTE) even expanded upon intraPC standards in their 2023 standards version. Despite…
Descriptors: Occupational Therapy, Communication Skills, Cooperation, Teamwork
John Findura – Learning Assistance Review, 2022
Using a qualitative approach based on grounded theory, this study explored the best practices of educational technology implementation in 2-year community college writing centers utilizing interviews with writing center administrators. Sociocultural development theory, as well as social learning theory, were applied to frame the results. Each…
Descriptors: Community College Students, Writing (Composition), Laboratories, Educational Technology
Krasny, Marianne Elizabeth; Li, Yue; Gonzales, Deana; Bartel, Anna Sims – Journal of Higher Education Outreach and Engagement, 2021
Scholars have claimed that online communication technologies would upend university-community engagement. We explored faculty approaches to and perspectives on e-engagement at one university with a largely residential student body where classes were held in-person. We suggest that e-engagement affords different rather than better or worse…
Descriptors: Computer Mediated Communication, College Faculty, College Students, Cultural Awareness
Rebeckah K. Fussell; Megan Flynn; Anil Damle; Michael F. J. Fox; N. G. Holmes – Physical Review Physics Education Research, 2025
Recent advancements in large language models (LLMs) hold significant promise for improving physics education research that uses machine learning. In this study, we compare the application of various models for conducting a large-scale analysis of written text grounded in a physics education research classification problem: identifying skills in…
Descriptors: Physics, Computational Linguistics, Classification, Laboratory Experiments
Hayes, Joseph; Gao, Niu – Public Policy Institute of California, 2021
This document contains the technical appendices for the report "Achieving Digital Equity for California's Students." Appendices include: (1) Census Household Pulse Survey; and (2) Additional Figures. [For the full report, see ED617930. For the Policy Brief, see ED617933.]
Descriptors: COVID-19, Pandemics, Educational Technology, Technology Uses in Education
Sheikh, Riyaz Abdullah; Bhatia, Surbhi; Metre, Sujit Gajananrao; Faqihi, Ali Yahya A. – Journal of Applied Research in Higher Education, 2022
Purpose: In spite of the popularity of learning analytics (LA) in higher education institutions (HEIs), the success rate and value gained through LA projects is still little and unclear. The existing research on LA focusses more on tactical capabilities rather than its effect on organizational value. The key questions are what are the expected…
Descriptors: Learning Analytics, Higher Education, Prediction, Information Technology
Figuccio, Michael Joseph; Johnston, Marla – Journal of Research in Innovative Teaching & Learning, 2022
Purpose: Kahoot! is a free e-learning tool that employs game-based learning which is often considered a best practice in education. The aim of the current study is to assess the effectiveness of Kahoot! in a child development course. Design/methodology/approach: Sections of child development were randomized in terms of review format prior to exams…
Descriptors: Educational Technology, Game Based Learning, Instructional Effectiveness, Grade Prediction
Boehman, Jessica; Eynon, Bret; de Goeas-Malone, Michele; Goodman, Ed; Rogers-Cooper, Justin – International Journal of Teaching and Learning in Higher Education, 2021
LaGuardia Community College is pursuing a sustained, multi-layered strategy to place learning, teaching, and cohesive curriculum at the center of a guided learning pathway. Implemented in both general education and disciplinary majors collegewide, our Learning Matters core competencies offer faculty powerful tools they use to design, enact,…
Descriptors: Community Colleges, College Curriculum, Educational Change, Educational Strategies
Verma, Amit; Purohit, Pratibha; Thornton, Timothy; Lamsal, Kamal – Industry and Higher Education, 2023
The fields of augmented reality (AR) and virtual reality (VR) have seen massive growth in recent years. Numerous degree programs have started to redesign their curricula to meet the high market demand for people qualified to fill related job positions. In this paper, the authors perform a content analysis of online job postings hosted on…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
Hayes, Joseph; Gao, Niu – Public Policy Institute of California, 2021
As the COVID-19 pandemic has shown, digital connectivity is critical to student learning. Gaps in digital access--including reliable access to internet and a digital device--are a driving force in the educational inequities evident during distance learning. In this report, the authors use data on a sample of California households with children…
Descriptors: COVID-19, Pandemics, School Closing, Educational Technology