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Eva Neely; Andrea LaMarre; Liz McKibben; Katie Sharp; Shirley Simons – Pedagogy, Culture and Society, 2025
Creative assessments hold the potential to counter outcome-oriented and utilitarian approaches to teaching, characteristic of neoliberal academia. This paper explores the potentialities of digital stories as one form of creative assessment that may help rupture normative ways of teaching-learning and engaging with affective pedagogies. The authors…
Descriptors: Story Telling, Technology Uses in Education, Educational Technology, Electronic Learning
Virgel Hammonds; Derek Wenmoth – Childhood Education, 2024
Young people who attend schools today are likely to hold future jobs that don't yet exist. While generative artificial intelligence (AI) will eventually automate hundreds of millions of today's jobs, people who are able to effectively use AI tools to complement skills like leadership, imagination, and creativity will certainly have an advantage in…
Descriptors: Artificial Intelligence, Demand Occupations, Emerging Occupations, Influence of Technology
Tupou, Jessica; Loveridge, Judith – New Zealand Journal of Educational Studies, 2019
Computer Science (CS) education is being increasingly included in primary school curricula across New Zealand. As a group, Pasifika students are less likely to engage with CS at tertiary level and in the workforce, so understanding more about their engagement with school level CS seems important. A multiple case-study design was used to explore…
Descriptors: Foreign Countries, Pacific Islanders, Computer Science Education, Student Participation
Snape, Paul – Design and Technology Education, 2017
As times change we need to continually review what our education systems offer and where priorities might lie. The Technology and Knowledge Ages of the twenty-first century have brought about new understandings, new ways of doing things, and an array of new career and workplace opportunities. Employees today are expected to bring more than an…
Descriptors: Technology Education, Skill Development, Cooperative Learning, Communication Skills
Sturm, Sean; Turner, Stephen – Educational Philosophy and Theory, 2016
This article considers the "creative education" of influential Aotearoa/New Zealand art educator Elwyn Richardson, which is based on what he calls the "discovery method": the "concentrated study of material from [students'] own surroundings." Through a game that his students play with tyres, we explore the role that…
Descriptors: Educational Philosophy, Foreign Countries, Art Education, Role
Fuller, Ian C.; France, Derek – Journal of Geography in Higher Education, 2016
The connection between fieldwork and development of graduate attributes is explored in this paper. Digital technologies present opportunities to potentially enhance the learning experience of students undertaking fieldwork, and develop core digital attributes and competencies required by Higher Education Institutions (HEIs) and employers. This…
Descriptors: Video Technology, Field Experience Programs, Physical Geography, Undergraduate Students
Richards, Jack C. – Iranian Journal of Language Teaching Research, 2013
One quality among the many that characterize effective teachers is the ability to bring a creative disposition to teaching. In second language teaching, creativity has also been linked to levels of attainment in language learning. Many of the language tasks favored by contemporary language teaching methods are believed to release creativity in…
Descriptors: Teaching Methods, Creative Teaching, Second Language Instruction, Teacher Characteristics
Riley, Tracy; Noble, Anne – Teaching and Learning Research Initiative, 2021
This Teaching and Learning Research Initiative (TLRI) project was a 2-year exploratory study focusing on differentiating the curriculum in response to individual learner differences. The project was designed to explore learning and teaching of differentiated scientific content through observational processes and the expression of that learning…
Descriptors: STEM Education, Art Education, Individual Differences, Teaching Methods
Druin, Allison – New Directions for Youth Development, 2010
The technological complexity and richness of a child's environment today is far beyond what any adults today experienced when they were growing up. For example, no adult today knows what it is like to be a four-year-old using his or her first iPhone app or Webkinz account. Therefore, we seek ways to understand what children need in today's new…
Descriptors: Foreign Countries, Educational Technology, Children, Adults
Lines, David; Naughton, Chris; Roder, John; Matapo, Jacoba; Whyte, Marjolein; Liao, Tiffany – Teaching and Learning Research Initiative, 2014
This project/report worked with three early childhood education centres who have adopted the Reggio Emilia philosophy of educational practice. Each centre works with children and parents in close collaboration and all the staff and centre management are committed to the project. The aim of this project was to work with each centre in developing…
Descriptors: Reggio Emilia Approach, Early Childhood Education, Educational Philosophy, Theater Arts
Munson, Lynne; Bornfreund, Laura – American Educator, 2010
This article presents the authors' critique of lessons proposed by the Partnership for 21st Century Skills (P21). The authors initiate a discussion about content that they hope will play out in schoolhouses and statehouses across the country. They take on a different task: they present a handful of lesson ideas from P21 that could enhance studies…
Descriptors: Foreign Countries, Public Schools, Educational Change, Elementary Secondary Education

Riley, Tracy L.; Brown, Mark E. – Gifted Child Today Magazine, 1998
Describes the rationale and layout of a "Magic of Multimedia" workshop, a program designed for gifted children (ages 9-12), and housed at Massey University, New Zealand. The multimedia workshop allows gifted children to use HyperStudio to investigate and communicate research findings in creative ways, and encourages social interaction.…
Descriptors: Computer Uses in Education, Creativity, Educational Strategies, Educational Technology

Riley, Tracy; Brown, Mark – Gifted Child Today Magazine, 1997
Describes a New Zealand workshop for 10 gifted children (ages 10-11) that used computers to foster innovative ideas and provide opportunities for creativity and problem solving through independent and group learning experiences. The children brainstormed about the future and designed an original "MicroWorld" using the theme…
Descriptors: Brainstorming, Computer Uses in Education, Cooperative Learning, Creativity