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M. G. Boltyshev – Interactive Learning Environments, 2024
The article is devoted to the experts' assessment of the application of gamification in corporate training. It analyzes the experiences of companies that use gamification in training their employees, as well as the survey of experts (n = 81) in the field of corporate training. The aim of the study was to identify common strategies for the…
Descriptors: Gamification, Corporate Education, Program Effectiveness, Corporations
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Tarakanov, Vasily; Kalinina, Alla; Kryukova, Ekaterina – International Journal of Educational Management, 2017
Purpose: The purpose of this paper is to analyze training programs for transnational corporations, educational services market, and society. Design/methodology/approach: The paper consists of three components: determination of the role and meaning of training programs of transnational corporations in the system of formation of private educational…
Descriptors: Private Education, Educational Resources, Program Effectiveness, Corporations
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Kliucharev, Grigorii Arturovich – Russian Education and Society, 2010
Today the system of supplementary professional education (SPE) is the main institutionalized subunit that is oriented toward "adult learners". Surveys have shown that in many cases investment in SPE is more profitable, predictable, reliable, and short term than that in any other form of education. Data on supplemental professional…
Descriptors: Adult Learning, Adult Students, Foreign Countries, Supplementary Education