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Showing 1 to 15 of 17 results Save | Export
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Roldán-Zafra, Juan; Perea, Carmen; Polo-Blanco, Irene; Campillo, Pedro – International Electronic Journal of Mathematics Education, 2022
The recent increase in the number of mathematics museums has given rise to a need for tools with which to design and assess mathematics educational proposals in this non-formal context. This study proposes the use of the van Hiele model, a benchmark in mathematics instruction, for the design of interactive museum models focusing on mathematics…
Descriptors: Geometry, Mathematics Instruction, Museums, Informal Education
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Cárcamo, Andrea; Fuentealba, Claudio; Garzón, Diego – EURASIA Journal of Mathematics, Science and Technology Education, 2019
In order to promote the design of innovative instructional activities at the Linear Algebra, we perform a design-based research project to explore how to teach Linear Algebra at the university level. In this article, we present the results of three cycles of a teaching experiment that we carried out to design, try out, and improve a local…
Descriptors: Algebra, Instructional Design, Learning Theories, Mathematical Concepts
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Muñoz-Campos, Verónica; Franco-Mariscal, Antonio-Joaquín; Blanco-López, Ángel – International Journal of Science Education, 2020
This study concerns a framework for designing Teaching-Learning Sequences that aims to integrate the implementation of scientific practices in the context of daily problems. Said framework consists of three stages (formulation of the design principles, instructional design and design of the learning activities). It is based on four design…
Descriptors: Instructional Design, Teaching Methods, Guidelines, Sequential Learning
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Villatoro Moral, Sofía; De-Benito Crosseti, Barbara – Journal of Interactive Media in Education, 2022
The way we learn is changing, and this requires seeking learner-centred pedagogical strategies. Based on this idea, this paper is about the process of construction and validation of a pedagogical model approach based on the perspectives of co-design, learning pathways and self-regulated learning. Through a process of Design Based Research,…
Descriptors: Metacognition, Instructional Design, Student Centered Learning, Teaching Methods
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Er, Erkan; Gómez-Sánchez, Eduardo; Dimitriadis, Yannis; Bote-Lorenzo, Miguel L.; Asensio-Pérez, Juan I.; Álvarez-Álvarez, Susana – Interactive Learning Environments, 2019
This paper presents the findings of a mixed-methods research that explored the potentials emerging from aligning learning design (LD) and learning analytics (LA) during the design of a predictive analytics solution and from involving the instructors in the design process. The context was a past massive open online course, where the learner data…
Descriptors: Alignment (Education), Learning Analytics, Instructional Design, Teacher Participation
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Fernández-Sánchez, María Rosa; Silva-Quiroz, Juan – Problems of Education in the 21st Century, 2021
Universities are living in a time of major transitions regarding the challenge of rethinking and transforming the current pedagogical models so they can respond to the needs of the global knowmad society. In this study, the Design-Based Research (DBR) approach is used to address the improvements of two emerging pedagogical designs in e-learning in…
Descriptors: Instructional Design, Teaching Methods, Online Courses, Universities
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Cárcamo Bahamonde, Andrea; Gómez Urgelles, Joan; Fortuny Aymemí, Josep – Journal of Technology and Science Education, 2016
The modern dynamic world requires that basic science courses for engineering, including linear algebra, emphasise the development of mathematical abilities primarily associated with modelling and interpreting, which are not exclusively calculus abilities. Considering this, an instructional design was created based on mathematical modelling and…
Descriptors: Mathematical Models, Algebra, Mathematical Concepts, Engineering Education
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Saz, Alexandra; Engel, Anna; Coll, César – Digital Education Review, 2016
Universities have a key role to play in the progress and development of the Knowledge Society. They should lead the way in the design of teaching strategies that promote knowledge building. Personal learning environments (PLE) represent a groundbreaking new development in educational practices through the incorporation of Information and…
Descriptors: Educational Environment, Higher Education, Teacher Student Relationship, Technology Uses in Education
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Bezanilla, María José; Arranz, Sonia; Rayón, Alex; Rubio, Isabel; Menchaca, Iratxe; Guenaga, Mariluz; Aguilar, Eduardo – Journal of New Approaches in Educational Research, 2014
This paper focuses on the design of a serious game for the teaching and assessment of generic competences, placing particular emphasis on the competences assessment aspect. Taking into account important aspects of competence assessment such as context, feedback and transparency, among other aspects, and using the University of Deusto's Generic…
Descriptors: Minimum Competency Testing, Educational Games, Problem Solving, Entrepreneurship
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Alpiste Penalba, Francisco; Rojas-Rajs, Teresa; Lorente, Pedro; Iglesias, Francisco; Fernández, Joaquín; Monguet, Josep – Interactive Learning Environments, 2013
The Opera eLearning project developed a solution for opera singing distance lessons at the graduate level, using high bandwidth to deliver a quality audio and video experience that has been evaluated by singing teachers, chorus and orchestra directors, singers and other professional musicians. Prior to finding a technological model that suits the…
Descriptors: Opera, Singing, Video Technology, Audio Equipment
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Diez, David; Malizia, Alessio; Aedo, Ignacio; Diaz, Paloma; Fernandez, Camino; Dodero, Juan-Manuel – Educational Technology & Society, 2009
The basic idea of service-oriented learning is that a learning environment should be conceived as a set of independent units of learning packaged as learning services. The design, development and deployment of a learning system based on integrating different learning services needs both a technological platform to support the system as well as a…
Descriptors: Architecture, Distance Education, Systems Development, Educational Environment
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Rydant, A. L.; Shiplee, Brian A.; Smith, John P.; Middlekauff, Bryon D. – Journal of Geography, 2010
This article addresses the development of a conceptual model of fieldwork practice and the creation of an associated set of skills for the geosciences. The set of eight generic and seventeen specific skills is applied in two international field courses to demonstrate the utility of such a skills-centered model across a broad range of venues,…
Descriptors: Field Instruction, Curriculum Development, Field Studies, Earth Science
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Torrente, Javier; Moreno-Ger, Pablo; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar – Educational Technology & Society, 2009
Game-based learning is becoming popular in the academic discussion of Learning Technologies. However, even though the educational potential of games has been thoroughly discussed in the literature, the integration of the games into educational processes and how to efficiently deliver the games to the students are still open questions. This paper…
Descriptors: Electronic Learning, Educational Games, Models, Barriers
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Retalis, Symeon; Georgiakakis, Petros; Dimitriadis, Yannis – Computer Science Education, 2006
Design pattern creation, especially in the e-learning domain, is a highly complex process that has not been sufficiently studied and formalized. In this paper, we propose a systematic pattern development cycle, whose most important aspects focus on reverse engineering of existing systems in order to elicit features that are cross-validated through…
Descriptors: Validated Programs, Instructional Design, Courseware, Electronic Learning
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Hernandez-Leo, Davinia; Villasclaras-Fernandez, Eloy D.; Asensio-Perez, Juan I.; Dimitriadis, Yannis; Jorrin-Abellan, Ivan M.; Ruiz-Requies, Ines; Rubia-Avi, Bartolome – Educational Technology & Society, 2006
This paper introduces "Collage", a high-level IMS-LD compliant authoring tool that is specialized for CSCL (Computer-Supported Collaborative Learning). Nowadays CSCL is a key trend in e-learning since it highlights the importance of social interactions as an essential element of learning. CSCL is an interdisciplinary domain, which…
Descriptors: Computer Software, Programming, Instructional Design, Programming Languages
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