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Puente-Maxera, Federico; Méndez-Giménez, Antonio; de Ojeda, Diego Martínez – European Physical Education Review, 2021
Sport Education is a curriculum model designed to provide all students with authentic sport experiences, regardless of their individual characteristics. Research showing the effectiveness of the model in promoting physical activity (PA) levels is still scant. In addition, interventions have mostly included invasion games as the main content, thus…
Descriptors: Physical Education, Athletics, Physical Activity Level, Games
Corres, Pablo; MartinezAguirre-Betolaza, Aitor; Fryer, Simon M.; Gorostegi-Anduaga, Ilargi; Arratibel-Imaz, Iñaki; Aispuru, G. Rodrigo; Maldonado-Martín, Sara – Research Quarterly for Exercise and Sport, 2020
Purpose: To determine whether improvements in cardiorespiratory fitness (CRF), blood pressure (BP) and body composition previously seen after a 16-week exercise intervention (POST) with hypocaloric diet are maintained following six months (6M) of unsupervised exercise time. Methods: Overweight/obese, physically inactive participants with primary…
Descriptors: Physical Fitness, Body Composition, Exercise, Intervention
Effects of the Augmented Reality Game Pokémon GO on Fitness and Fatness in Secondary School Students
Martínez-López, Emilio J.; López-Serrano, Sebastián; De La Torre-Cruz, Manuel; Ruiz-Ariza, Alberto – Health Education Journal, 2022
Objective: The aim of this study was to analyse the effect of 8 weeks of Pokémon GO on physical fitness (cardiorespiratory fitness [CRF], Speed/Agility [S/A], and muscular strength [MS]) and fatness (body mass index [BMI], percentage of body fat [%BF], and waist-hip index), as well as possible differences between weekly physical activity (PA)…
Descriptors: Video Games, Computer Simulation, Geographic Information Systems, Exercise
Rodríguez-Negro, Josune; Falese, Lavinia; Yanci, Javier – Journal of Educational Research, 2019
This study examines the effects of two different 8-week balance intervention programs for students of primary school age. Static and dynamic balance were assessed in 380 students (6-12 years) before and after an 8-week balance intervention program. Students were divided and assigned into a no intervention control group, a direct instructional…
Descriptors: Elementary School Students, Children, Psychomotor Skills, Intervention
Redondo-Tebar, Andres; Fatouros, Ioannis G.; Martinez-Vizcaino, Vicente; Ruíz-Hermosa, Abel; Notario-Pacheco, Blanca; Sanchez-Lopez, Mairena – Physical Education and Sport Pedagogy, 2021
Background: Motor competence, defined as a person's ability to execute different motor skills, is directly associated with children's physical, mental, and social development and may be essential in encouraging an active lifestyle in childhood. Although health-related quality of life (HRQoL) in children has been described as an individual's…
Descriptors: Physical Fitness, Quality of Life, Motor Development, Psychomotor Skills