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Showing 1 to 15 of 52 results Save | Export
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Jingshan Liu; Alejandro Barranquero – Educational Media International, 2025
This paper examines the evolution and characteristics of technological myths surrounding educational technologies (EdTech) in the Spanish media over the past decade, focusing on the case of MOOCs by analysing the representation of MOOCs in mainstream during the 2010s through qualitative discourse analysis of articles published in newspapers during…
Descriptors: Educational Technology, Technology Uses in Education, MOOCs, Misconceptions
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Josep Alemany-Iturriaga; Álvaro Velarde-Sotres; Javier Jorge; Kamil Giglio – Cogent Education, 2024
The main aim of this study was to analyse the influence of e-learning training on the acquisition of competences in basketball coaches in Cantabria. The current landscape of basketball coach training shows an increasing demand for innovative training models and emerging pedagogies, including e-learning-based methodologies. The study sample…
Descriptors: Foreign Countries, Athletic Coaches, Team Sports, Electronic Learning
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Arinda Eka Lidiastuti; Hadi Suwono; Sueb Sueb; Sulisetijono Sulisetijono – International Society for Technology, Education, and Science, 2024
Augmented Reality has a positive impact in the world of education. Systematic review studies and article reviews have provided evidence of this positive impact. Augmented reality is an effective medium for learning, especially during a pandemic. The keyword used to find the articles on the Scopus database was "augmented AND reality AND in AND…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Educational Research
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Carlos Mera Cantillo; Estíbaliz Aragón Mendizábal; Malena Manchado Porras; Maria Inmaculada Menacho Jimenez; Flavia S. Arrigoni; Mari Carmen Canto López; Jose I. Navarro Guzmán – Electronic Journal of Research in Educational Psychology, 2025
Introduction: The main objective of this study was to validate six educational applications developed to train the cognitive precursors associated with mathematics learning in early childhood education students. Method: The mathematical performance of 193 preschool students aged 57 to 79 months (M=63.3, SD=3.7) from various schools was assessed…
Descriptors: Educational Technology, Technology Uses in Education, Computer Oriented Programs, Preschool Education
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Bárbara Mariana Gutiérrez-Pérez; María Teresa Silva-Fernández; Sara Serrate González – Educational Media International, 2024
The aim of this paper is to describe and analyze the process of co-creation and evaluation of an educational video game application called "Natur-Kingdom," developed within the framework of the NaturTEC-Kids Living Lab with the active participation of children and adolescents. This article aims to demonstrate how the integration of end…
Descriptors: Video Games, Educational Technology, Learner Engagement, Children
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Ana Castellano-Beltran; Rafael Carballo; Anabel Moriña – Education and Information Technologies, 2025
The use of technology in higher education has been shown to have multiple learning benefits, providing great help to all students. However, more evidence is needed on the benefits of technology for inclusive higher education through the analysis of classroom practices. This study aimed to analyse the advantages and limitations identified by…
Descriptors: Educational Technology, Technology Uses in Education, Inclusion, Higher Education
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Ana Eloisa Carvalho; Sara Blanc; Manuel Aguiar; Ana Cristina Torres – Educational Process: International Journal, 2024
Background/purpose: Despite progress in inclusive education policies, research has largely neglected the analysis of learning environments that are adjustable for all students. School gardens are learning environments that emphasize the broader view of participation on current perspectives of inclusion. This article discusses the possibilities and…
Descriptors: Gardening, Inclusion, Diversity, Educational Policy
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Mohandas, Lakshmy; Sorgenfrei, Nathalia; Drankoff, Lauren; Sanchez, Ivan; Furterer, Sandra; Cudney, Elizabeth; Laux, Chad; Antony, Jiju – Quality Assurance in Education: An International Perspective, 2023
Purpose: This study aims to identify critical online teaching effectiveness factors from instructors' perspectives and experiences during COVID-19. Design/methodology/approach: This study used a qualitative phenomenology approach. In addition, the research used a snowball sample to identify faculty in the engineering and engineering technology…
Descriptors: COVID-19, Pandemics, Online Courses, Teacher Attitudes
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Mónica Martínez Gómez; Eliseo Bustamante García; César Berna Escriche – International Association for Development of the Information Society, 2024
E-learning was a vital tool for education during the global lockdown, as it was the only alternative for billions of students worldwide to continue learning amid the COVID-19 crisis. However, despite the importance and relevance of E-learning, there is a significant lack of studies that examine E-learning success under heterogeneity effects, such…
Descriptors: Educational Technology, Electronic Learning, Technology Uses in Education, COVID-19
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Infante-Moro, Alfonso; Infante-Moro, Juan C.; Gallardo-Pérez, Julia – Journal of New Approaches in Educational Research, 2022
The virtualization of university teaching in Spain caused by the pandemic was a success, but the urgent nature of the transition from face-to-face teaching to online teaching meant that some peculiarities that should have been taken into account were omitted. Thus, in order to find out and analyze the factors causing the success of this…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Online Courses
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Østerlie, Ove; Sargent, Julia; Killian, Chad; Garcia-Jaen, Miguel; García-Martínez, Salvador; Ferriz-Valero, Alberto – European Physical Education Review, 2023
The integration of digital technology into educational settings is expanding rapidly. One emerging didactical approach is flipped learning (FL), which leverages digital, internet-based technologies to deliver key instructions prior to classes. It then uses active learning opportunities during face-to-face meetings that encourage students to apply…
Descriptors: Flipped Classroom, Physical Education, Technology Integration, Educational Technology
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Gómez-García, Gerardo; Hinojo-Lucena, Francisco-Javier; Alonso-García, Santiago; Romero-Rodríguez, José-María – Education Sciences, 2021
Mobile learning is a resource that can enhance the teaching-learning process of students and improve the training of future teachers. Specifically, augmented reality (AR) technology allows for immersive and experiential learning without the need to leave the classroom. The purposes of this paper were to apply AR technology in the training of…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
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Flores-Bascuñana, Míriam; Diago, Pascual D.; Villena-Taranilla, Rafael; Yáñez, Dionisio F. – Education Sciences, 2020
Nowadays, Augmented Reality (AR) is one of the emerging technologies with a greater impact in the Education field. Research has proved that AR-based activities improve the teaching and learning processes. Also, the use of this type of technology in classroom facilitates the understanding of contents from different areas as Arts, Mathematics or…
Descriptors: Grade 6, Elementary School Students, Educational Technology, Technology Uses in Education
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Latorre-Cosculluela, Cecilia; Suárez, Cristina; Quiroga, Sonia; Sobradiel-Sierra, Natalia; Lozano-Blasco, Raquel; Rodríguez-Martínez, Ana – Interactive Technology and Smart Education, 2021
Purpose: The confidence placed in the use of technology and other computing resources is an important support for the deep transformation toward processes of very high quality teaching-learning based on active learning. This paper aims to present and describe a higher education experience with Flipped Learning before and during the transformation…
Descriptors: Educational Technology, Technology Uses in Education, COVID-19, Pandemics
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Sáez-López, José-Manuel; Sevillano-García, M. Luisa; Pascual-Sevillano, M. Ángeles – Comunicar: Media Education Research Journal, 2019
Augmented reality (AR) immersion enables virtual objects and real environments to coexist and encourage experimentation with phenomena that are not possible in the real world. Augmented reality is generating new opportunities for the development of ubiquity within educational environments. The objective of this study was to analyze the impact that…
Descriptors: Computer Simulation, Simulated Environment, Educational Technology, Elementary School Students
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