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Berns, Anke; Valero-Franco, Concepción – Research-publishing.net, 2013
This paper presents the results of an ongoing study which has been carried out with a group of German Foreign Language students at the University of Cadiz since 2012. The purpose of the study was to analyze the impact of videogame-like applications on foreign language learning and their motivational potential to increase learning beyond the…
Descriptors: Video Games, Active Learning, Educational Games, Courseware
Fernandez-Lopez, Alvaro; Rodriguez-Fortiz, Maria Jose; Rodriguez-Almendros, Maria Luisa; Martinez-Segura, Maria Jose – Computers & Education, 2013
Students with special education have difficulties to develop cognitive abilities and acquire new knowledge. They could also need to improve their behavior, communication and relationships with their environment. The development of customizable and adaptable applications tailored to them provides many benefits as it helps mold the learning process…
Descriptors: Foreign Countries, Electronic Learning, Educational Needs, Student Needs
Garcia Laborda, Jesus; Magal Royo, Teresa; Enriquez Carrasco, Emilia – Online Submission, 2010
This paper presents the results of writing processing among 260 high school senior students, their degree of satisfaction using the new trial version of the Computer Based University Entrance Examination in Spain and their degree of motivation towards written online test tasks. Currently, this is one of the closing studies to verify whether…
Descriptors: Foreign Countries, Curriculum Development, High Stakes Tests, Student Motivation