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Ellinor Hultmark; Susanne Engström; Annica Gullberg – Design and Technology Education, 2024
Learning to reason in the design process is enclosed in the process of learning to design. Hence, in this study, we explore teacher-student interactions with the aim of describing teachers' support strategies in relation to enacted reasoning in the design process in secondary school technology education in Sweden. The study deploys social cultural…
Descriptors: Scaffolding (Teaching Technique), Teaching Methods, Design, Technology Education
Annica Gullberg; Kristina Andersson; Jenny Ivarsson; Henni Söderberg – Journal of Technology Education, 2025
Practical activities are at the core of learning in both engineering and science education programs. Hence, such activities are included as important practical learning experiences in each of these fields. During such learning experiences students are confronted by many different entities, from simple equipment to advanced instrumentation, all of…
Descriptors: Engineering Education, Learning Activities, Psychological Patterns, Learning Processes
Christina Hedman; Linda Fisher – Journal of Language, Identity, and Education, 2025
This paper draws from a collaborative project in which we piloted a Critical Multilingual Language Awareness approach (CMLA) in a preparatory class for recently arrived secondary school students in Sweden. We adapted material on Language Awareness from "We Are Multilingual" (https://www.wamcam.org). This adapted approach followed the…
Descriptors: Multilingualism, Metalinguistics, Second Language Learning, Second Language Instruction
Christine Bruce; Andrew Demasson; Hilary Hughes; Mandy Lupton; Elham Sayyad Abdi; Clarence Maybee; Mary M. Somerville; Anita Mirijamdotter – Journal of Information Literacy, 2017
Our paper draws together conceptual innovations emerging from the work of a group of researchers focussed on the relational approach to information literacy (IL), more recently labelled 'informed learning'. Team members have been working together in various configurations for periods ranging from seven to seventeen years. Our collaborative…
Descriptors: Information Literacy, Teaching Methods, Researchers, Learning Processes
Åsa Mäkitalo, Editor; Todd E. Nicewonger, Editor; Mark Elam, Editor – New Perspectives on Learning and Instruction, 2019
"Designs for Experimentation and Inquiry" examines how digital media is reconfiguring the established worlds of research, education and professional practice. It reflects on the theoretical, methodological and ethical issues shaping contemporary engagements with digital learning and offers insights for both analysing and intervening in…
Descriptors: Ethics, Learning Processes, Information Technology, Sociocultural Patterns
Deutschmann, Mats; Panichi, Luisa – International Journal of Virtual and Personal Learning Environments, 2013
This paper presents some of the overall frameworks and models for language learning that were used under Avalon (Access to Virtual and Action Learning live ONline), an EU co-funded project aimed at developing language-learning scenarios in virtual worlds. The introduction and background summarize some of the theories that constitute the starting…
Descriptors: Virtual Classrooms, Computer Simulation, Computer System Design, Models
Schaeffer, Jennie Andersson; Palmgren, Marianne – Design and Technology Education, 2017
In information design education, we strive to find methods that provide students with opportunities to explore different ways of learning and designing. We seek to support development of contextual competences that will be helpful in navigating an unknown future of design in society. A challenge in today's design education is to formulate and use…
Descriptors: Novices, Design, Teaching Methods, Context Effect
Viberg, Olga; Andersson, Annika – International Journal of Mobile and Blended Learning, 2019
The roles of self-regulation and structuration in mobile learning are poorly understood. This study therefore examines these aspects in relation to the design and use of mobile technology in an online language learning setting. The online self-regulated learning (SRL) instrument was adopted to measure students' perceived level of self-regulation.…
Descriptors: Metacognition, Educational Technology, Handheld Devices, Online Courses
Hoppe, Magnus; Westerberg, Mats; Leffler, Eva – Education & Training, 2017
Purpose: The purpose of this paper is to present and develop models of educational approaches to entrepreneurship that can provide complementary analytical structures to better study, enact and reflect upon the role of entrepreneurship in higher education. Design/methodology/approach A general framework for entrepreneurship education is developed…
Descriptors: Entrepreneurship, Teaching Methods, Business Administration Education, Engineering Education
Ehrlin, Anna; Insulander, Eva; Sandberg, Anette – Australian Journal of Teacher Education, 2016
The purpose of this study is to examine how students on a teacher education programme interpret entrepreneurial learning. The study was performed in Sweden, based on a design theoretical and multimodal perspective on learning and communication which provides the basis for how we understand learning processes in early teacher education. The sample…
Descriptors: Creativity, Entrepreneurship, Teaching Methods, Instructional Materials
Leiringer, Roine; Cardellino, Paula – British Educational Research Journal, 2011
The Building Schools for the Future programme has been established to ensure that English secondary schools are designed or redesigned to allow for educational transformation. The programme represents the biggest single UK government investment in school buildings for over 50 years. For this reason, it poses a major challenge to those involved in…
Descriptors: Educational Facilities Design, Building Design, Foreign Countries, School Buildings
Vanfretti, Luigi; Farrokhabadi, Mostafa – European Journal of Engineering Education, 2015
This article presents the implementation of the constructive alignment theory (CAT) in a power system analysis course through a consensus-based course design process. The consensus-based design process involves both the instructor and graduate-level students and it aims to develop the CAT framework in a holistic manner with the goal of including…
Descriptors: Alignment (Education), Engineering Education, Power Technology, Systems Analysis
Öman, Anne; Sofkova Hashemi, Sylvana – Journal of Information Technology Education: Research, 2015
Digital technologies are increasingly implemented in Swedish schools, which impact on education in the contemporary classroom. Screen-based practice opens up for new forms and multiplicity of representations, taking into account that language in a globalized society is more than reading and writing skills. This paper presents a case study of…
Descriptors: Foreign Countries, Technology Uses in Education, Case Studies, Design
Holmgren, Robert – International Journal of Adult Vocational Education and Technology, 2013
This article focuses on the impact on learning processes when digital technologies are integrated into PBL (problem-based learning) oriented distance training. Based on socio-cultural perspectives on learning and a comparative distance-campus as well as a time-perspective, instructor and student roles, and learning activities were explored.…
Descriptors: Information Technology, Problem Based Learning, Problem Solving, Comparative Analysis
Holmqvist, Mona; Gustavsson, Laila; Wernberg, Anna – Educational Action Research, 2007
In this article an educational action research study, based on a phenomenographic approach, is reported in which unexpected results have been possible to gather thanks to the inductive design of the study. The aim is to describe the ways in which contrasts of critical aspects of a learning object affect the students' generative learning found by…
Descriptors: Learning Theories, Action Research, Research Design, Phenomenology
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