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Hadjistassou, Stella; Joannidou, Shaunna; Molina, Pedro; Louca, Petros; Papmehl-Dufay, Ludvig – Education for Information, 2023
Drawing on Kucher's (2021) framework on digital game-based learning (DGBL), this paper introduces the development of game-based scenarios in two culturally distinctive and salient heritage sites in Cyprus and Sweden, the Neolithic village of Choirokoitia and the Iron Age Ringfort of Sandby Borg. The aim was to implement Kucher's (2021) five…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Lind, Patrik; Mellander, Erik – Scandinavian Journal of Educational Research, 2020
We examine if the OECD survey of adult skills, PIAAC, can provide information about the relative quality of education and training in Denmark, Finland, Norway and Sweden. We find that the average population scores are inappropriate while the mean scores of natives well approximate the skills of individuals that had the chance to attend the…
Descriptors: Scores, Problem Solving, Information Technology, Immigrants
Lane, Marguerita; Conlon, Gavan – OECD Publishing, 2016
Using the 2012 PIAAC data, our analysis confirms that there are significantly higher earnings and employment returns to "both" increasing levels of formally recognised education, and to increasing levels of numeracy, literacy and information and communication technologies (ICT) skills proficiencies controlling for the level of education.…
Descriptors: Literacy, Numeracy, Computer Literacy, Employment
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Holmgren, Robert – International Journal of Adult Vocational Education and Technology, 2013
This article focuses on the impact on learning processes when digital technologies are integrated into PBL (problem-based learning) oriented distance training. Based on socio-cultural perspectives on learning and a comparative distance-campus as well as a time-perspective, instructor and student roles, and learning activities were explored.…
Descriptors: Information Technology, Problem Based Learning, Problem Solving, Comparative Analysis
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Cakula, Sarma – Discourse and Communication for Sustainable Education, 2011
Problem-based learning and technology support for students in higher education investigates the new perspectives of education in connection with the change of life paradigm. The present research seeks to find out what study methods and technology support can be used for developing students' creative experience in the context of education for…
Descriptors: Problem Based Learning, Information Technology, Sustainable Development, Creative Activities
OECD Publishing, 2014
The Programme for International Assessment of Adult Competencies (PIAAC) will establish technical standards and guidelines to ensure that the survey design and implementation processes of PIAAC yield high-quality and internationally comparable data. This document provides a revised version of the technical standards and guidelines originally…
Descriptors: Adults, International Assessment, Adult Literacy, Competence