Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 4 |
Descriptor
Foreign Countries | 4 |
Questionnaires | 4 |
Time on Task | 4 |
Feedback (Response) | 2 |
Outcomes of Education | 2 |
Student Attitudes | 2 |
Academic Achievement | 1 |
Achievement Tests | 1 |
Barriers | 1 |
Cognitive Processes | 1 |
College Freshmen | 1 |
More ▼ |
Author
Cronholm, Stefan | 1 |
Jaldemark, Jimmy | 1 |
Jonsson, Bert | 1 |
Jönsson, Fredrik U. | 1 |
Lindberg, J. Ola | 1 |
Stenlund, Tova | 1 |
Sundqvist, Pia | 1 |
Sylven, Liss Kerstin | 1 |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Education Level
Higher Education | 2 |
Postsecondary Education | 2 |
Secondary Education | 1 |
Audience
Location
Sweden | 4 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Stenlund, Tova; Jönsson, Fredrik U.; Jonsson, Bert – Educational Psychology, 2017
This paper focuses on the factors that are likely to play a role in individual learning outcomes from group discussions, and it includes a comparison featuring test-enhanced learning. A between-groups design (N = 98) was used to examine the learning effects of feedback if provided to discussion groups, and to examine whether group discussions…
Descriptors: Group Discussion, Tests, Outcomes of Education, Comparative Analysis
Jaldemark, Jimmy; Lindberg, J. Ola – Studies in Higher Education, 2013
In Sweden, technology-mediated participation has increased in tertiary education, which has led to changing conditions for its delivery. However, one part has proven more resistant to change, technology-mediated or not: the supervision of students' undergraduate dissertation work. This article presents a study that analyses technological…
Descriptors: Undergraduate Students, Theses, Supervision, Computer Mediated Communication
Sylven, Liss Kerstin; Sundqvist, Pia – ReCALL, 2012
Today, playing digital games is an important part of many young people's everyday lives. Claims have been made that certain games, in particular massively multiplayer online role-playing games (MMORPGs) provide L2 English learners with a linguistically rich and cognitively challenging virtual environment that may be conducive to L2 learning, as…
Descriptors: Academic Achievement, Virtual Classrooms, Evidence, Achievement Tests
Cronholm, Stefan – Information Systems Education Journal, 2010
This study is about course evaluation in Swedish higher education. Performing course evaluation is regulated in Swedish law. Despite this, only half of the courses are evaluated. The aim of this study is to understand why satisfactory course evaluations not are performed. Problems are identified from a student perspective and the paper provides…
Descriptors: Foreign Countries, Course Evaluation, Higher Education, Student Attitudes