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Chin, Chi-Chin; Yang, Wei-Cheng; Tuan, Hsiao-Lin – International Journal of Science and Mathematics Education, 2016
This study explored the effects of arguing to learn in a socioscientific context on the fundamental and derived components of reading, writing, and science understanding as integral parts of science literacy. We adopted mixed-methods in which the 1-group pretest-posttest design with supplemental interviews and questionnaires. The pretest evaluated…
Descriptors: Pretests Posttests, Scientific Literacy, Foreign Countries, Mixed Methods Research
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Hsu, P.-S.; Van Dyke, M.; Chen, Y.; Smith, T. J. – Journal of Computer Assisted Learning, 2016
The purpose of this mixed-methods study was to explore how seventh graders in a suburban school in the United States and sixth graders in an urban school in Taiwan developed argumentation skills and science knowledge in a project-based learning environment that incorporated a graph-oriented, computer-assisted application (GOCAA). A total of 42…
Descriptors: Mixed Methods Research, Grade 7, Grade 6, Suburban Schools
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Yang, Kuay-Keng; Lee, Ling; Hong, Zuway-R; Lin, Huann-shyang – International Journal of Science Education, 2016
The purpose of this study was to explore the effectiveness of the creative inquiry-based science teaching on students' creative science thinking and science inquiry performance. A quasi-experimental design consisting one experimental group (N = 20) and one comparison group (N = 24) with pretest and post-test was conducted. The framework of the…
Descriptors: Creative Thinking, Science Instruction, Science Education, Convergent Thinking
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Yang, Ju Yin; Teng, Ya Wen – Journal of Interactive Learning Research, 2014
Interactive whiteboards (IWBs) have been widely used in elementary schools in Taiwan. Hence, the purpose of this study was to investigate the perceptions of elementary school teachers and students using IWBs in English teaching and learning. Six public school English teachers and 614 students of 5th and 6th-grades in Yangmei Township, Taoyuan…
Descriptors: Elementary School Teachers, Elementary School Students, Student Attitudes, Teacher Attitudes
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Tsai, Fu-Hsing; Yu, Kuang-Chao; Hsiao, Hsien-Sheng – Educational Technology & Society, 2012
This study developed an educational online game, Super Delivery, targeting knowledge about saving electricity, and conducted case studies of eight sixth-grade students using this game to explore the factors influencing the effectiveness of students' knowledge acquisition in digital game-based learning (DGBL). This study followed Miles and…
Descriptors: Foreign Countries, Educational Games, Computer Games, Outcomes of Education