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Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
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Lin, Lu-Fang – Journal of Educational Computing Research, 2014
This study surveyed the problems 213 university students confronted while viewing an online video-based English program. Data were collected through self-reports and one-to-one interviews. The content analysis approach was used. Totally, 18 problems were identified and categorized into three cognitive-processing stages: perception, parsing, and…
Descriptors: Chinese, College Students, Online Courses, English (Second Language)
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Lin, Lu-Fang – Journal of Educational Computing Research, 2011
This study reports the strategies used by second language learners to comprehend computerized video material. In total, 211 students taking an English course in a public university in Taiwan joined the study, conducted over 1 academic year during which 63 students were involved in the pilot study in the first semester, and 148 joined the formal…
Descriptors: Video Technology, Comprehension, Questionnaires, Memory