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Megala Rajendran; Moniza Ray; Ajit Ilangovan; Vinoth Kumar Chokkalingam; Anand Binod Singh – Language Teaching Research Quarterly, 2024
Digital games are increasingly used in education to boost engagement and reduce stress. Digital game-based learning (DGBL) has improved the learning experience. However, further investigation is needed to determine the specific impact of commercially available, off-the-shelf (COTS) video games on English language skills. This study provides a…
Descriptors: Video Games, Second Language Learning, English (Second Language), Language Skills
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Wu, Hao-yu – Language Teaching Research Quarterly, 2022
A good command of referential skills has been seen as an effective indicator that reveals learners' discourse-related competence. However, in the realm of second language learning, a scant of attention has been paid to investigate L2 learners' referential skills in narratives. Therefore, the present study aims to address the gap through examining…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Elementary School Students