Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 3 |
| Since 2007 (last 20 years) | 5 |
Descriptor
| Cognitive Processes | 5 |
| Foreign Countries | 5 |
| Learning Experience | 5 |
| Student Attitudes | 3 |
| Difficulty Level | 2 |
| Academic Achievement | 1 |
| Anatomy | 1 |
| Behavior Patterns | 1 |
| Bilingual Education | 1 |
| Classification | 1 |
| College Students | 1 |
| More ▼ | |
Source
| Anatomical Sciences Education | 1 |
| Australasian Journal of… | 1 |
| English Teaching: Practice… | 1 |
| Journal of Computer Assisted… | 1 |
| Journal of Educational… | 1 |
Author
| Cheng, Kun-Hung | 1 |
| Gwo-Jen Hwang | 1 |
| Hsu, Chung-Yuan | 1 |
| Liang, Jyh-Chong | 1 |
| Lin, Wen-Chuan | 1 |
| Lin, Ya-Ping | 1 |
| Shu-Fang Hsieh | 1 |
| Tsai, Meng-Jung | 1 |
| Tseng, Wei-Ting | 1 |
Publication Type
| Journal Articles | 5 |
| Reports - Research | 4 |
| Reports - Evaluative | 1 |
| Tests/Questionnaires | 1 |
Education Level
| Higher Education | 2 |
| High Schools | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
| Postsecondary Education | 1 |
| Secondary Education | 1 |
Audience
Location
| Taiwan | 5 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Shu-Fang Hsieh; Gwo-Jen Hwang – Journal of Computer Assisted Learning, 2025
Background: While both Content and Language Integrated Learning (CLIL) and Digital Game-Based Learning (DGBL) are widely recognised as effective methods to enhance bilingual education, their combination often leads to cognitive overload and fragmented learning experiences. In Taiwan's bilingual education context, where integrating English into…
Descriptors: Concept Mapping, Content and Language Integrated Learning, Computer Games, Educational Games
Tsai, Meng-Jung; Liang, Jyh-Chong; Hsu, Chung-Yuan – Journal of Educational Computing Research, 2021
Computational thinking has received tremendous attention from computer science educators and educational researchers in the last decade. However, most prior literature defines computational thinking as thinking outcomes rather than thinking processes. Based on Selby and Woodland's framework, this study developed and validated the Computational…
Descriptors: Computation, Thinking Skills, Skill Development, Technological Literacy
Cheng, Kun-Hung – Australasian Journal of Educational Technology, 2017
Since augmented reality (AR) has been increasingly applied in education recently, the investigation of students' learning experiences with AR could be helpful for educators to implement AR learning. With a quantitative survey using three questionnaires, this study explored the relationships among 153 students' perceived cognitive load, motivation,…
Descriptors: Cognitive Processes, Difficulty Level, Learning Experience, Statistical Analysis
Tseng, Wei-Ting; Lin, Ya-Ping – Anatomical Sciences Education, 2016
The cadaver dissection course remains a time-honored tradition in medical education, partly because of its importance in cultivating professional attitudes in students. This study aims to investigate students' attitudes--specifically characterized as "detached concern"--in a cadaver dissection course. An interpretative phenomenological…
Descriptors: Medical Students, Student Attitudes, Anatomy, Laboratory Procedures
Lin, Wen-Chuan – English Teaching: Practice and Critique, 2012
Traditional, cognitive-oriented theories of English language acquisition tend to employ experimental modes of inquiry and neglect social, cultural and historical contexts. In this paper, I review the theoretical debate over methodology by examining ontological, epistemological and methodological controversies around cognitive-oriented theories. I…
Descriptors: Learning Processes, English (Second Language), English, Second Language Learning

Peer reviewed
Direct link
