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Showing 1 to 15 of 17 results Save | Export
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Chi-Tung Chen; Chih-Ming Chen; Hsiao-Ting Tsai – Interactive Learning Environments, 2024
This study utilised the instant semantic analysis and feedback system (ISAFS) to assist learners in the online discussion learning activities of socio-scientific issues (SSIs) and to document their learning process behaviours for behavioural analyses. The aim was to understand the learners' discussion behaviours during the ISAFS assisted learning…
Descriptors: Behavior Patterns, Electronic Learning, Discussion, Instructional Effectiveness
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Yi-Fan Liu; Wu-Yuin Hwang; Chia-Hsuan Su – Interactive Learning Environments, 2024
Drama learning is helpful for English speaking, however, few studies provided students with opportunities to practice drama conversations individually. This study proposed a Context-Awareness Smart Learning Mechanism (CASLM) and integrated into SmartVpen that consisted of context-aware learning content, context-aware input assistance, oral…
Descriptors: Context Effect, Artificial Intelligence, Second Language Learning, English (Second Language)
Grace Hui Chin Lin – Online Submission, 2024
This research was conducted in a National University of western part in Taiwan. It guided students to select language learning games of language learning (Amur et al. (2024; Huang & Liaw, 2021; Srinivasan & Reddy 2023) on Facebook or other websites to improve English Language proficiencies in listening, speaking reading and writing. Below…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Artificial Intelligence
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Yu, Fu-Yun – Interactive Learning Environments, 2022
An online system leveraging self-explanation was developed. The theoretical basis and design principles guiding the development of the system were explicated. Four evaluation studies were conducted to assess the student-generated explanations component accompanying student-generated questions (SQG) and the embedded designs. The analyzed data…
Descriptors: Integrated Learning Systems, Teaching Methods, Peer Relationship, Computer Mediated Communication
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Lan, Pei-Shan; Liu, Ming-Chou; Baranwal, Divya – Interactive Learning Environments, 2023
This research is designed to find out whether joining an online community combined with contract learning can enhance the learning motivation of students, promote their self-regulated learning, and improve their academic achievements. In this regard, quasi-experiment research was conducted at primary level students in which the experimental group…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Elementary School Students
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Wu, Yun-Wu; Weng, Apollo; Weng, Kuo-Hua – EURASIA Journal of Mathematics, Science & Technology Education, 2017
The purpose of this study is to design a knowledge conversion and management digital learning system for architecture design learning, helping students to share, extract, use and create their design knowledge through web-based interactive activities based on socialization, internalization, combination and externalization process in addition to…
Descriptors: Management Systems, Usability, Models, Student Attitudes
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Montoneri, Bernard – IAFOR Journal of Education, 2017
A growing number of instructors use information and communications technology (ICT) inside and outside the classroom to teach all kinds of programs, including language courses. In this study, the instructor used a traditional way of teaching (lecturing, text-book, conversation, no technology in the classroom, no social network) during the first…
Descriptors: Social Media, Supplementary Reading Materials, Instructional Materials, Second Language Instruction
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Chen, Chih-Hung; Hwang, Gwo-Jen – Educational Technology & Society, 2017
Previous research has illustrated the importance of acquiring knowledge from authentic contexts; however, without full engagement, students' learning performance might not be as good as expected. In this study, a Team Competition-based Ubiquitous Gaming approach was proposed for improving students' learning effectiveness in authentic learning…
Descriptors: Teamwork, Competition, Educational Games, Learning Activities
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Kelsen, Brent; Flowers, Simeon – International Journal on E-Learning, 2018
Personality traits are believed to affect both learner ability and group dynamics and cohesion. Another central element influencing how individuals perform in group settings stems from their motivation to collaborate. This article explores the relationship between personality traits, motivation for collaboration and participation of university…
Descriptors: Foreign Countries, Personality Traits, Student Motivation, Cooperative Learning
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Liang, Chaoyun; Chang, Chi-Cheng; Shu, Kuen-Ming; Tseng, Ju-Shih; Lin, Chun-Yu – Interactive Learning Environments, 2016
The purpose of the present study was to design reflective writing mechanisms in a web-based portfolio assessment system and evaluate its effects on self-regulated learning. Participants were two classes of juniors majoring in data processing and taking a course called "Website design" at a vocational high school in Taiwan. One class was…
Descriptors: Foreign Countries, Vocational High Schools, High School Students, Writing (Composition)
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Yen, Yen-Chen; Hou, Huei-Tse; Chang, Kuo En – Computer Assisted Language Learning, 2015
English as a foreign language (EFL) instruction faces many challenges in Asia because of many cultural and environmental factors, such as the lack of interactive speaking environments, emphasis placed on test scores, and foreign language anxiety. The purpose of this research is to conduct an EFL instructional course by integrating Facebook…
Descriptors: Role Playing, English (Second Language), Second Language Learning, Content Analysis
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Sun, Yu-Chih; Yang, Fang-Ying – Computer Assisted Language Learning, 2015
The present study integrates service learning into English as a Foreign Language (EFL) speaking class using Web 2.0 tools--YouTube and Facebook--as platforms. Fourteen undergraduate students participated in the study. The purpose of the service-learning project was to link service learning with oral communication training in an EFL speaking class…
Descriptors: Service Learning, Web 2.0 Technologies, English (Second Language), Second Language Learning
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Teng, Daniel Chia-En; Chen, Nian-Shing; Kinshuk; Leo, Tommaso – Computers & Education, 2012
The development of computer-mediated communication enables teaching and learning to take place across geographical boundaries. An online synchronous learning environment with cyber face-to-face features affords students the sense of learning together online. This study reports a novel design of organizing a 16-week seminar for doctoral students…
Descriptors: Foreign Countries, Seminars, Student Attitudes, Educational Environment
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Yang, Shih-Hsien – Educational Technology & Society, 2009
Using the theories of critical reflection and community of practice, the aim of this paper was to explore the use of blogs as a reflective platform in the training processes of English as a Foreign Language (EFL) student teachers, who were learning to teach English for future employment in Taiwan. They made use of blogs as a platform to critically…
Descriptors: Web Sites, Learning Processes, Foreign Countries, Communities of Practice
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Hung, Jui-Long; Crooks, Steven M. – Journal of Educational Computing Research, 2009
The student learning process is important in online learning environments. If instructors can "observe" online learning behaviors, they can provide adaptive feedback, adjust instructional strategies, and assist students in establishing patterns of successful learning activities. This study used data mining techniques to examine and…
Descriptors: Feedback (Response), Educational Strategies, Data Analysis, Teaching Methods
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