Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 6 |
Since 2006 (last 20 years) | 8 |
Descriptor
Computer Simulation | 8 |
Foreign Countries | 8 |
Physics | 8 |
Educational Technology | 4 |
Student Attitudes | 4 |
Active Learning | 3 |
College Students | 3 |
Game Based Learning | 3 |
Handheld Devices | 3 |
Higher Education | 3 |
Inquiry | 3 |
More ▼ |
Source
Journal of Baltic Science… | 2 |
Association for the… | 1 |
IEEE Transactions on Education | 1 |
International Association for… | 1 |
International Baltic… | 1 |
Journal of Science Learning | 1 |
Physics Education | 1 |
Author
Artun, Huseyin | 1 |
Bastiaens, Theo, Ed. | 1 |
Chang, Hong-Ming | 1 |
Chang, S. -H. | 1 |
Chaudhari, Apoorv | 1 |
Chen, Kai-Ping | 1 |
Chen, M. -L. | 1 |
Durukan, Alper | 1 |
Hsu, I.-Ying | 1 |
Kuo, Y. -K. | 1 |
Lamanauskas, Vincentas, Ed. | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 4 |
Collected Works - Proceedings | 3 |
Information Analyses | 1 |
Reports - Descriptive | 1 |
Education Level
Audience
Location
Taiwan | 8 |
Czech Republic | 2 |
Australia | 1 |
Austria | 1 |
Brazil | 1 |
Finland | 1 |
Germany | 1 |
Greece | 1 |
Ireland | 1 |
Italy | 1 |
Latvia | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Durukan, Alper; Artun, Huseyin; Temur, Atilla – Journal of Science Learning, 2020
The term "Virtual Reality" currently refers to a profound sensory immersion of the user in a synthetically generated virtual environment. It is foreseen that virtual reality will gain a substantial role in the instruction of science. In this literature review, the purpose was to investigate the research on the utilization of virtual…
Descriptors: Computer Simulation, Science Education, Educational Research, Technology Integration
Wong, Wing-Kwong; Chen, Kai-Ping; Chang, Hong-Ming – Journal of Baltic Science Education, 2020
This research aimed to explore the effects of a virtual lab (VL) and a Microcomputer-based Lab (MBL) on students' performance in scientific modeling. A web-based virtual lab and a low-cost MBL were proposed to help first-year engineering students build scientific models. Empirical research was done in a slope motion experiment. The participants…
Descriptors: Foreign Countries, Science Laboratories, Computer Simulation, Educational Technology
White, Aien Charity Grace; Chaudhari, Apoorv; White, Jonathon David – Physics Education, 2021
Engaging Electrical Engineering (EE) students in a freshman general physics service course is challenging as they see little relationship between the topics and their major. Non-native speakers enrolled in a course taught in English face an additional challenge beyond understanding the basic physics, that is, understanding specialized English.…
Descriptors: Active Learning, Discovery Learning, Engineering Education, Physics
Tsai, Fu-Hsing; Hsu, I.-Ying – Journal of Baltic Science Education, 2020
This research aimed to develop a computer detective game for science education to provide students in experiencing real-world problem-solving after learning electricity-related knowledge, and to explore the effects of designing the guidance of process constraints and prompts into this game. To explore the effects of guidance, two different game…
Descriptors: Computer Games, Game Based Learning, Guidance, Problem Solving
Bastiaens, Theo, Ed. – Association for the Advancement of Computing in Education, 2019
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "EdMedia + Innovate Learning" took place in Amsterdam, The…
Descriptors: Educational Technology, Technology Uses in Education, Foreign Countries, Technology Integration
Chang, S. -H.; Chen, M. -L.; Kuo, Y. -K.; Shen, Y. -C. – IEEE Transactions on Education, 2011
In response to the growing industrial demand for light-emitting diode (LED) design professionals, based on industry-university collaboration in Taiwan, this paper develops a novel instructional approach: a simulation-based learning course with peer assessment to develop students' professional skills in LED design as required by industry as well as…
Descriptors: School Business Relationship, Light, Electronic Equipment, Computer Simulation
Lamanauskas, Vincentas, Ed. – International Baltic Symposium on Science and Technology Education, 2019
These proceedings contain papers of the 3rd International Baltic Symposium on Science and Technology Education (BalticSTE2019) held in Šiauliai, Lithuania, June 17-19, 2019. This symposium was organized by the Scientific Methodical Center "Scientia Educologica" in cooperation with the Institute of Education, Šiauliai University. The…
Descriptors: Science Education, Technology Education, Formative Evaluation, Chemistry
Nunes, Miguel Baptista, Ed.; McPherson, Maggie, Ed. – International Association for Development of the Information Society, 2013
These proceedings contain the papers of the International Conference e-Learning 2013, which was organised by the International Association for Development of the Information Society and is part of the Multi Conference on Computer Science and Information Systems (Prague, Czech Republic, July 23-26, 2013). The e-Learning 2013 conference aims to…
Descriptors: Conference Papers, Educational Technology, Electronic Learning, Technology Uses in Education