Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Computer Simulation | 2 |
Foreign Countries | 2 |
Vignettes | 2 |
Academic Ability | 1 |
Chinese | 1 |
Communication Strategies | 1 |
Computer Mediated… | 1 |
Computer Uses in Education | 1 |
Cues | 1 |
Educational Technology | 1 |
Electronic Learning | 1 |
More ▼ |
Author
Chang, Chi-Cheng | 1 |
Chao, Rih-Chang | 1 |
Chen, Ming-Hsiu Mia | 1 |
Tsai, Shih-Ting | 1 |
Tsai, Ya-Hsun | 1 |
Tseng, Jun-Jie | 1 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Elementary Education | 1 |
Grade 5 | 1 |
Higher Education | 1 |
Intermediate Grades | 1 |
Middle Schools | 1 |
Postsecondary Education | 1 |
Audience
Location
Taiwan | 2 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Chen, Ming-Hsiu Mia; Tsai, Shih-Ting; Chang, Chi-Cheng – Education Sciences, 2019
This study explored the effects of scenario simulation games and e-textbooks on the learning outcomes of elementary school students. The study subjects were 60 primary school students classified into two groups: The experimental group was provided with scenario simulation course materials, and the control group received e-textbook materials. The…
Descriptors: Game Based Learning, Instructional Effectiveness, Elementary School Students, Elementary School Science
Tseng, Jun-Jie; Tsai, Ya-Hsun; Chao, Rih-Chang – Australasian Journal of Educational Technology, 2013
Three-dimensional (3-D) multi-user virtual environments (3-D MUVEs) have been used to provide language learners with realistic scenarios in which verbal and non-verbal interactions are simulated. However, little is known of the underlying factors that shape interaction in avatar-based virtual worlds. This study examined the perceptions of 38…
Descriptors: Computer Simulation, Second Language Instruction, Chinese, Second Language Learning