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Liu, Eric Zhi-Feng; Lin, Chun-Hung; Jian, Pei-Hsin; Liou, Pey-Yan – Turkish Online Journal of Educational Technology - TOJET, 2012
The purpose of the study was to model the processes involved in the development of creativity and discuss how motivation and teaching strategies figure into a creativity-supportive learning environment. The subjects included 28 college students enrolled in an Introduction to Instructional Media course. A questionnaire and interviews were used for…
Descriptors: Creativity, Student Motivation, Learning Strategies, Educational Environment
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Jou, Min; Lin, Yen-Ting; Wu, Din-Wu – Interactive Learning Environments, 2016
With the development of information technology and popularization of web applications, students nowadays have grown used to skimming through information provided through the Internet. This reading habit led them to be incapable of analyzing or integrating information they have received. Hence, knowledge management and critical thinking (CT) have,…
Descriptors: Blended Learning, Critical Thinking, Educational Environment, Teaching Methods
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Hsieh, Sheng-Wen; Jang, Yu-Ruei; Hwang, Gwo-Jen; Chen, Nian-Shing – Computers & Education, 2011
Ubiquitous learning (u-learning), in conjunction with supports from the digital world, is recognized as an effective approach for situating students in real-world learning environments. Earlier studies concerning u-learning have mainly focused on investigating the learning attitudes and learning achievements of students, while the causations such…
Descriptors: Cognitive Style, Teaching Styles, Teacher Characteristics, Ecology
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Chen, Chia-Chen; Huang, Tien-Chi – Computers & Education, 2012
Context-awareness techniques can support learners in learning without time or location constraints by using mobile devices and associated learning activities in a real learning environment. Enrichment of context-aware technologies has enabled students to learn in an environment that integrates learning resources from both the real world and the…
Descriptors: Learning Strategies, Museums, Foreign Countries, Educational Environment
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Shih, Kuei-Ping; Chen, Hung-Chang; Chang, Chih-Yung; Kao, Tai-Chien – Educational Technology & Society, 2010
This paper proposes a self-regulated learning (SRL) system with scaffolding support in order to develop independent learning skills among students. The SRL system uses self-regulated learning and scaffolding theories to appeal to both instructors and learners. On the part of the instructors, a Content Accessibility Subsystem is provided to easily…
Descriptors: Electronic Learning, Educational Environment, Experiments, Scores
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Tseng, Chung-Hsien; Tuan, Hsiao-Lin; Chin, Chi-Chin – International Journal of Science Education, 2010
This study examines the relationship between the learning motivation and conceptual change of 127 eighth graders, after they have learned the acid, base, and salt concept in a digital learning context, designed according to the dual-situated learning model (DSLM). Two instruments--the students' motivation towards science learning (SMTSL)…
Descriptors: Self Efficacy, Learning Strategies, Diagnostic Tests, Student Motivation
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Wang, Tzu-Hua – Computers & Education, 2008
This research aims to develop a multiple-choice Web-based quiz-game-like formative assessment system, named GAM-WATA. The unique design of "Ask-Hint Strategy" turns the Web-based formative assessment into an online quiz game. "Ask-Hint Strategy" is composed of "Prune Strategy" and "Call-in Strategy".…
Descriptors: Formative Evaluation, Foreign Countries, Grade 5, Internet