NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Location
Taiwan37
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 37 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Tsai, Chun-Yen; Shih, Wen-Ling; Hsieh, Fu-Pei; Chen, Yun-An; Lin, Chien-Liang – International Journal of Educational Technology in Higher Education, 2022
The purpose of this research was to design a course based on the design-based learning (DBL) model to improve undergraduates' web design skills, and to explore the differences in learning effectiveness of students with different levels of knowledge integration. The quasi-experimental design was adopted in this study. Ninety-two participants…
Descriptors: Teaching Methods, Design, Undergraduate Students, Web Sites
Peer reviewed Peer reviewed
Direct linkDirect link
I-Fan Liu; Hui-Chun Hung; Che-Tien Liang – Interactive Learning Environments, 2024
With the rise of big data, artificial intelligence, and other emerging information technologies, an increasing number of students without computer science (CS) backgrounds have begun to learn programming. Programming is considered a complex task for beginners, and instructors find it difficult to quickly address all the problems that students…
Descriptors: Programming, Student Attitudes, Blended Learning, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Chou, Pao-Nan – Journal of Educational Computing Research, 2020
This study investigated young children's computational thinking (CT) development by integrating ScratchJr into a programming curriculum. Twelve third graders (six males and six females) voluntarily participated in an experiment-based computer class conducted at a public elementary school in Taiwan. This study adopted a case study methodology to…
Descriptors: Grade 3, Computer Science Education, Thinking Skills, Elementary School Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Chen, Yen Tzu; Liu, Che-Hung; Lee, Chih Yu – Education Quarterly Reviews, 2021
This study used CodeMonkey, an online learning platform through which elementary teachers can learn programming while playing games and experience how to integrate STEM into their courses. The study analyzed and examined their experiences using a qualitative research method. According to the research results, learning programming while playing…
Descriptors: Game Based Learning, Computer Games, Computer Science Education, STEM Education
Peer reviewed Peer reviewed
Direct linkDirect link
Lin, Che-Chern; Liu, Zi-Cheng; Chang, Chih-Lin; Lin, Yu-Wen – IEEE Transactions on Education, 2019
Contribution: An online genetic algorithm-based remedial learning system is presented in order to strengthen students' understanding of object-oriented programming (OOP) concepts by tailoring personalized learning materials according to each student's strengths and weaknesses. Background: Prior studies on computer programming education have…
Descriptors: Individualized Instruction, Remedial Instruction, Computer Science Education, Programming Languages
Peer reviewed Peer reviewed
Direct linkDirect link
Lin, Jian-Wei – Australasian Journal of Educational Technology, 2022
The COVID-19 pandemic has forced universities to make a radical switch from face-to-face traditional teaching (TT) to completely online learning (OL). Thus, many studies proposed the proper OL environment for a specific subject and evaluated its effectiveness. However, few studies have empirically compared the proposed OL environment with TT to…
Descriptors: Blended Learning, Computer Science Education, Educational Change, Universities
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lin, Yen-Yu – Taiwan Journal of TESOL, 2023
This study examined the effectiveness of guided data-driven learning (DDL) activities on helping technological university students with a lower-intermediate proficiency level to learn grammar and vocabulary topics for the TOEIC test. The question of whether inductive learners make more progress than deductive learners was also addressed. A total…
Descriptors: Grammar, Teaching Methods, Second Language Learning, English (Second Language)
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lai, Ching-San – Journal of Education in Science, Environment and Health, 2018
The major purpose of this study was to investigate whether or not the inquiry-based method is effective in improving students' learning in STEM (Science, Technology, Engineering, and Mathematics) education. Both quantitative and qualitative methods were used. A total of 73 college students studying Information Technology (IT) were chosen as…
Descriptors: Inquiry, Active Learning, STEM Education, Computer Science Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Chao, Jenyi; Jiang, Tzyy-Wen; Yeh, Yi-Hsin; Liu, Chuan-Hsi; Lin, Chia-Min – EURASIA Journal of Mathematics, Science and Technology Education, 2019
This study involved using teaching strategies from the ARCS Motivational Model to develop new interdisciplinary curricular modules and ability assessments that combine Atayal culture with information technology. The purpose was to explore whether, through pedagogy based on the ARCS motivational model, indigenous middle-school students had a…
Descriptors: Indigenous Populations, Information Technology, Foreign Countries, Interdisciplinary Approach
Peer reviewed Peer reviewed
Direct linkDirect link
Tsai, Chia-Wen; Shen, Pei-Di; Tsai, Meng-Chuan; Chen, Wen-Yu – Interactive Learning Environments, 2017
Much application software education in Taiwan can hardly be regarded as practical. The researchers in this study provided a flexible means of ubiquitous learning (u-learning) with a mobile app for students to access the learning material. In addition, the authors also adopted computational thinking (CT) to help students develop practical computing…
Descriptors: Foreign Countries, College Freshmen, Web Based Instruction, Computation
Peer reviewed Peer reviewed
Direct linkDirect link
Hsieh, Tung-Cheng; Lee, Ming-Che; Su, Chien-Yuan – Educational Technology & Society, 2013
In recent years, the demand for computer programming professionals has increased rapidly. These computer engineers not only play a key role in the national development of the computing and software industries, they also have a significant influence on the broader national knowledge industry. Therefore, one of the objectives of information…
Descriptors: Foreign Countries, Computer Science Education, Individualized Instruction, Remedial Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Yu, Pao-Ta; Liao, Yuan-Hsun; Su, Ming-Hsiang – Educational Technology & Society, 2013
The open courseware proposed by MIT with single streaming video has been widely accepted by most of the universities as their supplementary learning contents. In this streaming video, a digital video camera is used to capture the speaker's gesture and his/her PowerPoint presentation at the same time. However, the blurry content of PowerPoint…
Descriptors: Electronic Learning, Courseware, Open Source Technology, Video Technology
Liu, YuFing – ProQuest LLC, 2013
This paper applies a quasi-experimental research method to compare the difference in students' approaches to learning and their learning achievements between the group that follows the problem based learning (PBL) teaching method with computer support and the group that follows the non-PBL teaching methods. The study sample consisted of 68 junior…
Descriptors: Problem Based Learning, Computer Science Education, Instructional Effectiveness, Comparative Analysis
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Chuang, Yung-Ting – English Language Teaching, 2015
In recent decades, increasing numbers of EMI (English as Medium of Instructions) courses have been added to university course offerings in countries where English is not the first language, as a way of supporting university internalization and addressing the global status of English. However, some studies argue that EMI courses might affect the…
Descriptors: Teaching Methods, English (Second Language), Second Language Learning, Language of Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Wu, Ye-Chi; Ma, Lee Wei; Jiau, Hewijin Christine – Educational Technology & Society, 2013
Programming assignments are commonly used in computer science education to encourage students to practice target concepts and evaluate their learning status. Ensuring students are engaged in such assignments is critical in attracting and retaining students. To this end, WebHat, a service-based program evaluation platform, is introduced in this…
Descriptors: Assignments, Computer Science, Program Evaluation, Computer Software
Previous Page | Next Page ยป
Pages: 1  |  2  |  3