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Hsu, Pi-Sui; Van Dyke, Margot – RMLE Online: Research in Middle Level Education, 2021
The purpose of this qualitative case study was to explore how young adolescents participated in various activities in a science summer camp. A total of 26 Taiwanese students and 16 U.S. students participated in a one-week "Argue like a Scientist" summer camp. Based on the design features of project-based learning, this science summer…
Descriptors: Learning Experience, Science Activities, Summer Programs, Camps
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Chen, Ching-Huei; Wang, Kuan-Chieh; Lin, Yu-Hsuan – Educational Technology & Society, 2015
In this study, we investigated and compared solitary and collaborative modes of game-based learning in promoting students' science learning and motivation. A total of fifty seventh grade students participated in this study. The results showed that students who played in a solitary or collaborative mode demonstrated improvement in learning…
Descriptors: Grade 7, Middle School Students, Learning Motivation, Cooperative Learning
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Wang, Shengmei – Turkish Online Journal of Educational Technology - TOJET, 2014
This study (n = 52) examined mobile assisted in-class course using collaborative learning theories over an 18-week semester in a college level course. A self-evaluation survey containing 50 closed-ended items with two open-ended questions about participants' collaboration experience through the mobile techs was conducted during the last week of…
Descriptors: Learning Experience, Electronic Learning, Social Networks, Cooperative Learning
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Chen, Gwo-Dong; Chao, Po-Yao – Educational Technology & Society, 2008
Recent advances in ubiquitous computing technologies have brought reality augmentation of traditional objects to context-aware and social supports. Although a significant proportion of students prefer poring over traditional paper textbooks over electronic books, few studies have enhanced reading practice of traditional books with ubiquitous…
Descriptors: Textbooks, Online Courses, Learning Experience, Internet