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Tsai, Chia-Wen; Hsu, Pi-Fang; Tseng, Hsueh-Ju – International Journal of Information and Communication Technology Education, 2013
This research focuses on exploring the effects of game-based learning (GBL) and self-regulated learning (SRL) on promoting students' learning and the interactions between teachers, students and peers. The experiment designed for this study was conducted in the course of "Media Marketing Management". The effects of GBL, SRL, and their…
Descriptors: Educational Games, Computer Games, Independent Study, Interaction
Wu, Hsin-Kai; Huang, Ya-Ling – Science Education, 2007
Engagement has been viewed as an important construct to understand students' learning performances in classroom settings. Taking an interactive perspective, the study investigates ninth graders' cognitive, emotional, and behavioral engagement in teacher-centered (TC) and student-centered (SC) technology-enhanced classrooms. 54 students from two…
Descriptors: Foreign Countries, Grade 9, Teaching Methods, Student Centered Curriculum