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Yu, Yuan-Chih – IEEE Transactions on Learning Technologies, 2017
Teaching with a classroom feedback system can benefit both teaching and learning practices of interactivity. In this paper, we propose a dual-channel classroom feedback system integrated with a back-end e-Learning system. The system consists of learning agents running on the students' computers and a teaching agent running on the instructor's…
Descriptors: Feedback (Response), Teaching Methods, Educational Technology, Technology Uses in Education
Chen, Chung-Yang; Hong, Ya-Chun; Chen, Pei-Chi – IEEE Transactions on Education, 2014
Software development relies heavily on teamwork; determining how to streamline this collaborative development is an essential training subject in computer and software engineering education. A team process known as the meetings-flow (MF) approach has recently been introduced in software capstone projects in engineering programs at various…
Descriptors: Computer Software, Curriculum, Student Projects, Teamwork
Chen, Hong-Ren – Journal of Educational Computing Research, 2012
Recognition of students' facial expressions can be used to understand their level of attention. In a traditional classroom setting, teachers guide the classes and continuously monitor and engage the students to evaluate their understanding and progress. Given the current popularity of e-learning environments, it has become important to assess the…
Descriptors: Foreign Countries, Interactive Video, Computer Software Evaluation, Distance Education
Wang, Li-Chun; Chen, Ming-Puu – Innovations in Education and Teaching International, 2010
Learning to program is difficult for novices, even for those undergraduates who have majored in computer science. The study described in this paper has investigated the effects of game strategy and preference-matching on novice learners' flow experience and performance in learning to program using an experiential gaming activity. One hundred and…
Descriptors: Games, Program Effectiveness, Secondary School Students, Experiential Learning

Lee, Greg C.; Chang, Ling Chian – Asia-Pacific Journal of Teacher Education & Development, 2000
Describes a web-based teaching practicum guidance model designed to support Taiwanese computer science student teachers with teaching support and updated information on new technological advances. Online discussion forums were developed to facilitate students' collaborative learning and reflective thinking. Examination of 29 student teachers…
Descriptors: Computer Science Education, Computer Uses in Education, Cooperative Learning, Elementary Secondary Education
Chang, Kuo-En; Sung, Yao-Ting; Chang, Rey-Bin; Lin, Shui-Cheng – Educational Technology & Society, 2005
Concept maps are widely used in education, and have been acclaimed for their excellent results. For efficiently using concept maps in education, computer-based concept mapping systems have been developed. However these computer-based concept mapping systems are limited in their assessment algorithms. The assessment takes only concept nodes as the…
Descriptors: Concept Mapping, Program Effectiveness, Evaluation Methods, Evaluation Research