Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 15 |
Since 2006 (last 20 years) | 35 |
Descriptor
Source
Author
Weng, Kuo-Hua | 3 |
Wu, Yun-Wu | 3 |
Chen, Zhi-Hong | 2 |
Huang, Yueh-Min | 2 |
Sun, Chuen-Tsai | 2 |
Tsai, Chin-Chung | 2 |
Wang, Dai-Yi | 2 |
Yang, Shu Ching | 2 |
Bahçivan, Eralp | 1 |
Chang, Chih-Kai | 1 |
Chang, Chun-Yen | 1 |
More ▼ |
Publication Type
Journal Articles | 34 |
Reports - Research | 33 |
Tests/Questionnaires | 7 |
Books | 1 |
Collected Works - General | 1 |
Collected Works - Proceedings | 1 |
Dissertations/Theses -… | 1 |
Reports - Descriptive | 1 |
Reports - Evaluative | 1 |
Education Level
Higher Education | 23 |
Postsecondary Education | 15 |
Elementary Education | 6 |
Middle Schools | 5 |
Grade 5 | 4 |
Secondary Education | 4 |
Grade 6 | 3 |
Junior High Schools | 3 |
High Schools | 2 |
Intermediate Grades | 2 |
Grade 4 | 1 |
More ▼ |
Audience
Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
State Trait Anxiety Inventory | 1 |
Test of English as a Foreign… | 1 |
What Works Clearinghouse Rating
Chen, Zhi-Hong; Wang, Sheng-Chun – Educational Technology & Society, 2018
Educational agents (including animal companions) are a kind of interface agent, which is a significant component in educational systems, and has great impacts on student learning. However, with the development of emerging technologies (e.g., tangible technology), few studies have yet investigated how tangible technology can be used to combine with…
Descriptors: Animals, Man Machine Systems, Learning Processes, Attention
Teng, Chin-Hung; Chen, Jr-Yi; Chen, Zhi-Hong – Journal of Educational Computing Research, 2018
Although the learning of programming language is critical in science and technology education, it might be difficult for some students, especially novices. One possible reason might be the fact that programming language, especially for three-dimensional (3D) applications, is too complex and abstract for these students to understand. Programming…
Descriptors: Computer Simulation, Simulated Environment, Programming, Computer Science Education
Wu, Yun-Wu; Liao, Shin; Wen, Ming-Hui; Weng, Kuo-Hua – EURASIA Journal of Mathematics, Science & Technology Education, 2017
The education of architectural design requires balanced curricular arrangements of respectively theoretical knowledge and practical skills to really help students build their knowledge structures, particularly helping them in solving the problems of cognitive load. The purpose of this study is to establish an architectural design knowledge…
Descriptors: Cognitive Ability, Architectural Education, Models, Design
Shen, Kuan-Ming; Lee, Min-Hsien; Tsai, Chin-Chung; Chang, Chun-Yen – International Journal of Science Education, 2016
In the area of science education research, studies have attempted to investigate conceptions of learning, approaches to learning, and self-efficacy, mainly focusing on science in general or on specific subjects such as biology, physics, and chemistry. However, few empirical studies have probed students' earth science learning. This study aimed to…
Descriptors: Undergraduate Students, Earth Science, Self Efficacy, Correlation
Li, Jie-Yi; Shieh, Chich-Jen – EURASIA Journal of Mathematics, Science & Technology Education, 2016
In such an era when the value is constantly restructured and information is rapidly changed, education reform should cater for new challenges. The role and function of teachers is encountering a new change. Coping with current information generation, people with high self-efficacy of selecting and mastering large amount of information and higher…
Descriptors: Goal Orientation, Learning Motivation, Faculty Development, Questionnaires
Chu, Hsiang-Ning Rebecca; Lee, Wing Shing; OBrien, Peter William – Journal of Studies in International Education, 2018
This study assessed both local and international students' satisfaction on dimensions that may foster or disadvantage their learning experience in a recently established English-medium instruction (EMI) undergraduate international business program in Southern Taiwan. The study recruited 278 students (171 local and 97 international), and assessed…
Descriptors: Student Attitudes, English (Second Language), Language of Instruction, Foreign Students
Wu, Yun-Wu; Weng, Apollo; Weng, Kuo-Hua – EURASIA Journal of Mathematics, Science & Technology Education, 2017
The purpose of this study is to design a knowledge conversion and management digital learning system for architecture design learning, helping students to share, extract, use and create their design knowledge through web-based interactive activities based on socialization, internalization, combination and externalization process in addition to…
Descriptors: Management Systems, Usability, Models, Student Attitudes
Xue, Gong; Lingling, Liu – Advances in Language and Literary Studies, 2018
This paper first based on the theory of cooperative learning research. It analyses the characteristics and advantages of cooperative learning under the multimedia network environment. And then take China Three Gorges University and Taiwan I-Shou University English major students for example, using questionnaires and interviews to investigate the…
Descriptors: Comparative Analysis, Cooperative Learning, Cognitive Style, Feedback (Response)
Wu, Yun-Wu; Weng, Kuo-Hua; Young, Li-Ming – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Generally, in the foundation course of architectural design, much emphasis is placed on teaching of the basic design skills without focusing on teaching students to apply the basic design concepts in their architectural designs or promoting students' own creativity. Therefore, this study aims to propose a concept transformation learning model to…
Descriptors: Models, Design, Architectural Education, Teaching Methods
Montoneri, Bernard – IAFOR Journal of Education, 2017
A growing number of instructors use information and communications technology (ICT) inside and outside the classroom to teach all kinds of programs, including language courses. In this study, the instructor used a traditional way of teaching (lecturing, text-book, conversation, no technology in the classroom, no social network) during the first…
Descriptors: Social Media, Supplementary Reading Materials, Instructional Materials, Second Language Instruction
Bahçivan, Eralp; Kapucu, Serkan – European Journal of Science and Mathematics Education, 2014
The purposes of this study were to (1) adapt an instrument "The Conceptions of Learning Science (COLS) questionnaire" into Turkish, and (2) to determine Turkish science teacher candidates' COLS. Adapting the instrument four steps were followed. Firstly, COLS questionnaire was translated into Turkish. Secondly, COLS questionnaire was…
Descriptors: Foreign Countries, Questionnaires, Translation, Science Teachers
Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Interactive Learning Environments, 2016
Well-designed game-based learning can provide students with an innovative environment that may enhance students' motivation and engagement in learning and thus improve their learning performance. The purpose of this study was to examine the relationships among elementary school students' flow experience and learning performances. We also…
Descriptors: Foreign Countries, Elementary School Students, Educational Games, Learning Processes
Kung, Fan-Wei – Innovations in Education and Teaching International, 2017
The advancement of computer technologies has brought a plethora of technological innovations in educational settings. It is no exception in teacher training and education programmes around the world as the growth of professionalism has made the distance doctoral programmes possible for mid-career English language teaching (ELT) practitioners. The…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Cultural Pluralism
Sun, Chuen-Tsai; Wang, Dai-Yi; Chang, Yu-Yeh – Educational Technology & Society, 2013
Computer simulation users can freely control operational factors and simulation results, repeat processes, make changes, and learn from simulation environment feedback. The focus of this paper is on simulation-based design tools and their effects on student learning processes in a group of 101 Taiwanese senior high school students. Participants…
Descriptors: Foreign Countries, High School Freshmen, Cognitive Style, Design
Tsai, Fu-Hsing; Kinzer, Charles; Hung, Kuo-Hsun; Chen, Cheng-Ling Alice; Hsu, I-Ying – Interactive Learning Environments, 2013
While most current educational simulation games provide learners with gameplay experience to motivate learning, there is often a lack of focus on ensuring that the desired content knowledge is actually learned. Students may focus on completing game activities without learning the targeted content knowledge, thus negating the desired learning…
Descriptors: Simulation, Educational Games, Learning Motivation, Instructional Design