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Tu, Jui-Che; Chiang, Yu-Hsien – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The research is now an instructor in the department of animation in a college, discovering that students can not pay attention to their study and lack of motivation to learn. Therefore, the research motivation is how to restore students' learning motivation and have them plunge into course learning. The study aimed to develop "design strategy…
Descriptors: Animation, Computer Software, Learning Motivation, Student Motivation
Wang, Wen-Yen; Huang, Yueh-Min – Journal of Educational Computing Research, 2017
English is one of the most important second languages in nonnative English-speaking countries, where learning English usually begins in primary school. To this end, vocabulary learning is regarded as the most fundamental and crucial stage in developing the student's English language capability. While some studies have explored strategies of…
Descriptors: Vocabulary Development, English (Second Language), Elementary School Students, Syllables
Liu, Sarah Hsueh-Jui; Lan, Yu-Ju – Educational Technology & Society, 2016
This study reports on the differences in motivation, vocabulary gain, and perceptions on using or the Google Docs between individual and collaborative learning at a tertiary level. Two classes of English-as-a-Foreign Language (EFL) students were recruited and each class was randomly assigned into one of the two groups--individuals or…
Descriptors: Web Based Instruction, Constructivism (Learning), Web 2.0 Technologies, Student Motivation
Chin, Kai-Yi; Hong, Zeng-Wei; Chen, Yen-Lin – IEEE Transactions on Learning Technologies, 2014
Educational robotics has been regarded as an effective instructional tool over the past decade. Many studies have tested the role of robots in supporting educational classroom activities. However, reliable empirical evidence confirming the effectiveness of educational robots remains limited. Therefore, this study developed an educational…
Descriptors: Student Motivation, Grade 2, Elementary School Students, Elementary School Teachers
Wei, Chun-Wang; Hung, I-Chun; Lee, Ling; Chen, Nian-Shing – Turkish Online Journal of Educational Technology - TOJET, 2011
This research demonstrates the design of a Joyful Classroom Learning System (JCLS) with flexible, mobile and joyful features. The theoretical foundations of this research include the experiential learning theory, constructivist learning theory and joyful learning. The developed JCLS consists of the robot learning companion (RLC), sensing input…
Descriptors: Foreign Countries, Educational Strategies, Constructivism (Learning), Experiential Learning
Lee, Chyi-Shyong; Su, Juing-Huei; Lin, Kuo-En; Chang, Jia-Hao; Lin, Gu-Hong – IEEE Transactions on Education, 2010
A project-based laboratory for learning embedded system design with support from industry is presented in this paper. The aim of this laboratory is to motivate students to learn the building blocks of embedded systems and practical control algorithms by constructing a line-following robot using the quadratic interpolation technique to predict the…
Descriptors: Foreign Countries, Electronic Equipment, Programming, Robotics
Chang, Yu-Ping – Research in Higher Education Journal, 2011
This study aimed to (1) integrate relevant language learning models and theories, (2) construct a theoretical model of college students' English learning performance, and (3) assess the model fit between empirically observed data and the theoretical model proposed by the researchers of this study. Subjects of this study were 1,129 Taiwanese EFL…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Models
Fang, Yuehchiu – Educational Technology & Society, 2010
This study aimed to investigate the perceptions of a computer-assisted writing program among EFL learners in a college composition class. A mixed method research design was employed combining both qualitative and qualitative techniques. Forty-five junior students in a Taiwanese college writing class were introduced to the computer-assisted writing…
Descriptors: Feedback (Response), Computer Software, Personal Autonomy, Writing Skills
Smith, Simon – Computer Assisted Language Learning, 2011
This exploratory study describes a framework for data-driven learning (DDL), in General (non-major) English university classes, in which learners "construct" linguistic corpora instead of merely "consulting" them. Prior related work has addressed the needs of language specialists, in particular trainee translators who are…
Descriptors: Foreign Countries, Nonmajors, Qualitative Research, Glossaries
Wang, Li-Chun; Chen, Ming-Puu – Innovations in Education and Teaching International, 2010
Learning to program is difficult for novices, even for those undergraduates who have majored in computer science. The study described in this paper has investigated the effects of game strategy and preference-matching on novice learners' flow experience and performance in learning to program using an experiential gaming activity. One hundred and…
Descriptors: Games, Program Effectiveness, Secondary School Students, Experiential Learning
Shen, Pei-Di; Lee, Tsang-Hsiung; Tsai, Chia-Wen – International Journal of Distance Education Technologies, 2008
The computer software education in vocational schools in Taiwan can hardly be deemed as effective. To increase students' learning motivation and develop practical skills, innovative learning designs such as problem-based learning(PBL) and self-regulated learning (SRL) are on trial in this specific context. We conducted a series of…
Descriptors: Problem Based Learning, Teaching Methods, College Freshmen, Foreign Countries
Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
Chen, Chiu-Jung; Liu, Pei-Lin – Journal of Computers in Mathematics and Science Teaching, 2007
This study evaluated the effects of a personalized computer-assisted mathematics problem-solving program on the performance and attitude of Taiwanese fourth grade students. The purpose of this study was to determine whether the personalized computer-assisted program improved student performance and attitude over the nonpersonalized program.…
Descriptors: Program Effectiveness, Grade 4, Problem Solving, Foreign Countries
Woo, Jeong-Ho, Ed.; Lew, Hee-Chan, Ed.; Park, Kyo-Sik Park, Ed.; Seo, Dong-Yeop, Ed. – International Group for the Psychology of Mathematics Education, 2007
This second volume of the 31st annual proceedings of the International Group for the Psychology of Mathematics Education conference presents research reports for author surnames beginning Alc- through Hal-. Reports include: (1) How Do Your Students Think about Proof? A DVD Resource for Mathematicians (Lara Alcock); (2) Teachers' Conceptions of…
Descriptors: Secondary School Mathematics, Preservice Teachers, Mathematics Education, Teacher Effectiveness
Novotna, Jarmila, Ed.; Moraova, Hana, Ed.; Kratka, Magdalena, Ed.; Stehlikova, Nad'a, Ed. – International Group for the Psychology of Mathematics Education, 2006
This document contains the second volume of the proceedings of the 30th Annual Conference of the International Group for the Psychology of Mathematics Education. Conference presentations are centered around the theme "Mathematics at the Centre." This volume features 60 research reports by presenters with last names beginning between Abr…
Descriptors: Program Effectiveness, Foreign Countries, Middle Schools, Textbooks