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Showing 1 to 15 of 18 results Save | Export
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Wu, Sheng-Yi; Chen, Sherry Y.; Hou, Huei-Tse – Interactive Learning Environments, 2016
Concept maps can be used as a cognitive tool to assist learners' knowledge construction. However, in a concept map-based online discussion environment, studies that take into consideration learners' manipulative actions of composing concept maps, cognitive process among learners' discussion, and social knowledge construction at the same time are…
Descriptors: Concept Mapping, Computer Mediated Communication, Teaching Methods, Cognitive Processes
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Chiang, Tosti Hsu-Cheng – Interactive Learning Environments, 2017
Programing is difficult for beginners because they need to learn the new language of computers. Developing software, especially complex software, is bound to result in problems, frustration, and the need to think in new ways. Identifying the learning behavior behind programing by way of empirical studies can help beginners learn more easily. In…
Descriptors: Programming, Educational Technology, Technology Uses in Education, Problem Solving
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Chou, Mei-Ju – EURASIA Journal of Mathematics, Science & Technology Education, 2017
There has been a growing awareness of the contribution of play to the young children's learning and development. This study aims to investigate the implement of board games play on children's aesthetic experience and interpersonal understanding in Montessori and Constructivist classrooms. With the underlying framework follows a developmentally…
Descriptors: Teaching Methods, Educational Games, Aesthetics, Interpersonal Relationship
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Sung, Han-Yu; Hwang, Gwo-Jen – Interactive Learning Environments, 2018
Researchers have recognized the potential of educational computer games in improving students' learning engagement and outcomes; however, facilitating effective learning behaviors during the gaming process remains an important and challenging issue. In this paper, a collaborative knowledge construction strategy was incorporated into an educational…
Descriptors: Educational Technology, Technology Uses in Education, Computer Games, Teaching Methods
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Hsieh, Wen-Min; Tsai, Chin-Chung – International Journal of Science Education, 2017
This cross-sectional study explored students' conceptions of science learning via drawing analysis. A total of 906 Taiwanese students in 4th, 6th, 8th, 10th, and 12th grade were asked to use drawing to illustrate how they conceptualise science learning. Students' drawings were analysed using a coding checklist to determine the presence or absence…
Descriptors: Science Instruction, Teaching Methods, Case Studies, Positive Attitudes
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Chen, Wei-Ren – Gifted Education International, 2017
This qualitative case study explored the operational curricula of an art teacher's responsive pedagogy that focused on the differentiation aspects for artistically talented students in an elementary school in Taiwan. Findings indicate that cultivating a "Jian Zi" is the heart of the value system embedded in the art teacher's responsive…
Descriptors: Academically Gifted, Art Teachers, Art Education, Talent Development
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Chang, Chien-ju; Luo, Ya-hui; Wu, Rosalind – Early Education and Development, 2016
Research Findings: This study examines the amount of attention to print paid by Taiwanese mothers and children during joint book reading over time and the relationship between the use of print referencing by Taiwanese mothers and the print concepts skills of their children measured at age 3;0. A total of 42 Taiwanese mother-child pairs from…
Descriptors: Foreign Countries, Attention, Mothers, Children
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Brown, Christopher P.; Lan, Yi-Chin – Early Education and Development, 2015
Research Findings: The National Association for the Education of Young Children's guidelines for developmentally appropriate practices (DAP) have been imported and researched by others across the globe. A central issue that has arisen for these international early childhood educators is whether these best practices are sensitive to the…
Descriptors: Developmentally Appropriate Practices, Teaching Methods, Guidelines, Preschool Education
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Li, Hui-Chuan – International Journal of Mathematical Education in Science and Technology, 2014
This study examines students' procedural and conceptual achievement in fraction addition in England and Taiwan. A total of 1209 participants (561 British students and 648 Taiwanese students) at ages 12 and 13 were recruited from England and Taiwan to take part in the study. A quantitative design by means of a self-designed written test is adopted…
Descriptors: Comparative Analysis, Addition, Mathematics Instruction, Foreign Countries
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Hung, Yu-Wan; Higgins, Steve – Computer Assisted Language Learning, 2016
This study investigates the different learning opportunities enabled by text-based and video-based synchronous computer-mediated communication (SCMC) from an interactionist perspective. Six Chinese-speaking learners of English and six English-speaking learners of Chinese were paired up as tandem (reciprocal) learning dyads. Each dyad participated…
Descriptors: Communication Strategies, Synchronous Communication, Computer Mediated Communication, Second Language Learning
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Wu, Yen-Chun Jim; Shen, Ju-Peng; Kuo, Tsuang – International Journal of Sustainability in Higher Education, 2015
Purpose: This paper aims to explore the holistic picture of sustainability curricula in Asian higher education. Design/methodology/approach: Content analysis was conducted based on Asian management education for sustainability in higher education. Online courses arrangement, teaching methods, instructors' educational background and…
Descriptors: Sustainability, Higher Education, Content Analysis, Administrator Education
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Chu, Yu-wei – English Language Teaching, 2014
The main purpose of this study was to explore the changes in teachers' beliefs before and after teachings among four students from the Department of Applied English at Hungkuang University, who were conducting English teaching at a kindergarten. Teacher's beliefs included four aspects in terms of English teaching, teacher-student interaction in…
Descriptors: Teacher Attitudes, English (Second Language), Second Language Instruction, Kindergarten
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Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Educational Technology & Society, 2015
Unlike most research, which has primarily examined the players' interest in or attitude toward game-based learning through questionnaires, the purpose of this empirical study is to explore students' engagement patterns by qualitative observation and sequential analysis to visualize and better understand their game-based learning process. We…
Descriptors: Elementary School Students, Learner Engagement, Educational Games, Teaching Methods
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Wang, Jen-Hang; Hsu, Shih-Hsun; Chen, Sherry Y.; Ko, Hwa-Wei; Ku, Yu-Min; Chan, Tak-Wai – Journal of Educational Computing Research, 2014
The study proposed a mix-mode peer response, the E-Peer Response (EPR), to overcome the bias of a single mode, and examined how students with different levels of ability react to the EPR. Two classes participated in this study. One was the experimental group (EG) with the EPR; the other was the control group (CG) with a teacher-centered writing…
Descriptors: Peer Influence, Responses, Writing Skills, Writing (Composition)
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Lin, Lu-Fang – Journal of Educational Computing Research, 2014
This study surveyed the problems 213 university students confronted while viewing an online video-based English program. Data were collected through self-reports and one-to-one interviews. The content analysis approach was used. Totally, 18 problems were identified and categorized into three cognitive-processing stages: perception, parsing, and…
Descriptors: Chinese, College Students, Online Courses, English (Second Language)
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