Publication Date
In 2025 | 4 |
Since 2024 | 18 |
Since 2021 (last 5 years) | 47 |
Since 2016 (last 10 years) | 103 |
Since 2006 (last 20 years) | 162 |
Descriptor
Source
Author
Chen, Chih-Ming | 5 |
Chen, Zhi-Hong | 4 |
Hsu, Wenhua | 4 |
Huang, Yueh-Min | 4 |
Sun, Yu-Chih | 4 |
Webb, Stuart | 4 |
Wu, Wen-Chi Vivian | 4 |
Chang, Anna Ching-Shyang | 3 |
Chen, Hao-Jan Howard | 3 |
Chien, Chin-Wen | 3 |
Hwang, Wu-Yuin | 3 |
More ▼ |
Publication Type
Education Level
Location
Taiwan | 166 |
Japan | 6 |
United States | 6 |
Turkey | 4 |
Australia | 3 |
China | 3 |
Hong Kong | 3 |
Iran | 3 |
Italy | 3 |
Mexico | 3 |
United Kingdom | 3 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ting-Chia Hsu; Ching Chang; Tien-Hsiu Jen – Interactive Learning Environments, 2024
Young learners' vocabulary learning needs interaction with language input when they are engaged in an activity. Given that AI-supported image recognition technologies offer hands-on learning in authentic contexts, and that self-regulated learning (SRL) enables learners to monitor and evaluate their learning when interacting with multi-sensory…
Descriptors: Metacognition, Multisensory Learning, Vocabulary Development, Learning Strategies
Yi-Fan Wang; Mei-Hua Hsu; Max Yue-Feng Wang – Health Education Journal, 2025
Objective: The medical terminology escape room game (MTEG) is a chatbot designed for gamified education that aims to transform memorizing complex medical terminology into an enjoyable experience for medical students. By combining elements of ARCS (Attention, Relevance, Confidence and Satisfaction) theory with escape room adventures, the MTEG aims…
Descriptors: Vocabulary Development, Medical Education, Game Based Learning, Nursing Students
Sandy I-Ching Wang; Li-Ping Chiu; Eric Zhi-Feng Liu – Eurasian Journal of Applied Linguistics, 2023
Traditional approaches to English language learning, which focused on grammar rules, vocabulary memorization, and rote learning, must be replaced with innovative methods of teaching. This study explored the integration of board games as an alternative English language teaching method. By making use of mixed method research design, the study…
Descriptors: Educational Games, Teaching Methods, English (Second Language), Second Language Learning
Hsiao-Ping Wu; Carmen Cáceda – ORTESOL Journal, 2024
There is a consensus in language learning and teaching that the concept of authenticity in the classroom is beneficial to the learning process. This phenomenology case study explored 31 EFL high school students' perceptions about the authenticity of using English as the language of instruction during synchronic lessons with U.S. teachers. Data was…
Descriptors: Authentic Learning, Incidental Learning, Learning Experience, Teacher Student Relationship
Serrano, Raquel; Huang, Hsiao-yun – Language Awareness, 2023
The aim of this study is to analyze the effect of different schedules of repeated reading practice on intentional vocabulary learning, and constitutes a partial replication and extension of the authors' previous study on incidental vocabulary learning. Two groups of Taiwanese EFL learners (n = 72) engaged in five repeated reading sessions; one…
Descriptors: Intentional Learning, Incidental Learning, Comparative Analysis, Second Language Learning
Mu-Hsuan Chou – RELC Journal: A Journal of Language Teaching and Research, 2024
Vocabulary learning strategies have been frequently viewed as a practical tool to facilitate the acquisition of words and enhance comprehension and production in communication. Previous research suggests that vocabulary learning strategies are a multidimensional construct. This study attempts to validate a vocabulary learning strategies…
Descriptors: Vocabulary Development, Learning Strategies, Second Language Learning, Second Language Instruction
Chiu-Jung Chen; Pei-Lin Liu – Educational Technology & Society, 2025
This research examined the possibility of using Immersive Virtual Reality (IVR), Content and Language Integrated Learning (CLIL), and Total Physical Response (TPR) as a new method of teaching English as a Foreign Language (EFL) students. This study sought to explore the potential benefits of this integration of methodologies in order to facilitate…
Descriptors: Computer Simulation, Second Language Learning, Teaching Methods, English (Second Language)
Webb, Stuart; Chang, Anna C.-S. – Studies in Second Language Acquisition, 2022
There has been little research investigating how mode of input affects incidental vocabulary learning, and no study examining how it affects the learning of multiword items. The aim of this study was to investigate incidental learning of L2 collocations in three different modes: reading, listening, and reading while listening. One hundred…
Descriptors: Learning Processes, Phrase Structure, Undergraduate Students, Comparative Analysis
Chen, Xieling; Zou, Di; Xie, Haoran; Su, Fan – Language Learning & Technology, 2021
The advance of educational technologies and digital devices have made computer-assisted language learning (CALL) an active interdisciplinary field with increasing research potential and topic diversity. Questions like "what topics and technologies attract the interest of the CALL community?," "how have these topics and technologies…
Descriptors: Second Language Learning, Second Language Instruction, Computer Assisted Instruction, Educational Research
Chen, Hao-Jan Howard; Hsu, Hsiao-Ling; Chen, Zhi-Hong – Interactive Learning Environments, 2023
Vocabulary learning is vital for second language development, and the use of technology has greatly changed how second language vocabulary can be acquired. Some adventure video games were found to be beneficial for vocabulary learning. These games offer engaging plots, rich input, and immersive learning context. Despite these advantages, many…
Descriptors: Captions, Game Based Learning, Vocabulary Development, Second Language Learning
Yu-Fen Yang; Wen-Min Hsieh; Wing-Kwong Wong; Yi-Chun Hong; Siao-Cing Lai – Computer Assisted Language Learning, 2024
Foreign Language Anxiety (FLA) is considered a central affective factor influencing English as a Foreign Language (EFL) learning. This study thus developed an online simulation game to create a virtually situated learning environment for reducing EFL primary school students' FLA levels and improving their English vocabulary learning. A total of…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Second Language Instruction
Wen-Min Hsieh; Chin-Chung Tsai – RELC Journal: A Journal of Language Teaching and Research, 2024
This study explored the mobile language learning experiences that Taiwanese high school English language teachers created. A total of 119 valid mobile-assisted language learning (MALL) lesson plans from 36 senior high schools in the national mobile learning (m-learning) programme in Taiwan were analysed via content analysis. The results showed…
Descriptors: High School Teachers, Computer Assisted Instruction, Teaching Methods, Language Teachers
Muhammad Nawaz; Malini Ganapathy; Sadaf Manzoor; Tess Ezzy; Shahzad Ul Hassan Farooqi – Malaysian Journal of Learning and Instruction, 2025
Purpose: The integration of mobile technology in ESL/EFL contexts has garnered significant attention from contemporary researchers, teachers, and learners due to the advancements in technology, dynamic features, and multimodal applications. With this growing interest, there is a need to synthesize the existing literature and identify current…
Descriptors: Handheld Devices, Vocabulary Development, English (Second Language), Second Language Learning
Lai, Jung-Yu; Chang, Li-Ting – SAGE Open, 2021
The education community has gradually recognized the value of augmented reality (AR) technology and its positive impacts on student learning performance. Still, few studies have proposed specific solutions and results to confirm this phenomenon for first graders in English vocabulary learning. Hence, this research explores the effects of AR apps…
Descriptors: Grade 1, Elementary School Students, Computer Software, Computer Simulation
Tang, Joni Tzuchen – Interactive Learning Environments, 2023
This is a comparative study that explores preschoolers' English vocabulary acquisition in Taiwan and tries to look for a better pedagogy. After Taiwan's government announced the policy of developing a "Bilingual Nation," English is the second language in Taiwan. The reforming of English instruction is in urgent need. Under this…
Descriptors: Preschool Children, Second Language Learning, English (Second Language), Vocabulary Development