Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 3 |
Descriptor
Computer Simulation | 3 |
Student Surveys | 3 |
Virtual Classrooms | 3 |
Computer Software Evaluation | 2 |
Games | 2 |
Instructional Effectiveness | 2 |
Active Learning | 1 |
Architecture | 1 |
Barriers | 1 |
Class Activities | 1 |
College Instruction | 1 |
More ▼ |
Author
Jarmon, Leslie | 2 |
Traphagan, Tomoko | 2 |
Mayrath, Michael | 1 |
Mayrath, Michael C. | 1 |
McEnturff Ellison, Amber | 1 |
McPherson, Rebekah | 1 |
Peak, Pamela | 1 |
Resta, Paul | 1 |
Trivedi, Avani | 1 |
Tyler-Wood, Tandra | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Audience
Location
Texas | 3 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
McPherson, Rebekah; Tyler-Wood, Tandra; McEnturff Ellison, Amber; Peak, Pamela – Journal of Technology and Teacher Education, 2011
This study at a large midwestern university evaluated the use of a web-based simulated classroom, simSchool, with pre-service and in-service special education students, to determine if use of the simulated classroom influences students' perceptions of inclusion and teacher preparation. The project used a nonequivalent comparison group,…
Descriptors: Student Attitudes, Inclusion, Special Education, Preservice Teacher Education
Mayrath, Michael C.; Traphagan, Tomoko; Jarmon, Leslie; Trivedi, Avani; Resta, Paul – Journal of Educational Computing Research, 2010
Substantial evidence now supports pedagogical applications of virtual worlds; however, most research supporting virtual worlds for education has been conducted using researcher-developed Multi-User Virtual Environments (MUVE). Second Life (SL) is a MUVE that has been adopted by a large number of academic institutions; however, little research has…
Descriptors: Virtual Classrooms, Instructional Design, Computer Simulation, Simulated Environment
Jarmon, Leslie; Traphagan, Tomoko; Mayrath, Michael – Educational Media International, 2008
This paper presents an empirical study of how Second Life (SL) was utilized for a highly successful project-based graduate interdisciplinary communication course. Researchers found that an integrated threefold approach emphasizing project-based pedagogy, technical training and support, and assessment/research was effective in cultivating and…
Descriptors: Student Projects, Experiential Learning, Active Learning, Program Effectiveness