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Salgado-Jauregui, Estefanía; Martindale, Rowan C.; Ellins, Katherine; Reyes, Enrique; Weiss, Anna – Journal of Geoscience Education, 2022
Although many have suggested the use of games to motivate active learning, studies that evaluate the learning outcomes of games with high school students are scarce. Here, we present the evaluation of the board game "Taphonomy: Dead and Fossilized" as an active learning tool to teach fossilization and Earth systems thinking with rising…
Descriptors: Outcomes of Education, Educational Games, High School Students, Summer Programs
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Kalianne L. Neumann; Susan L. Stansberry; Crystal L. Del Rosso; Stacey S. Welch; Toni A. Ivey – International Journal of Designs for Learning, 2021
Moonshot is the redesign of NASA's High School Aerospace Scholars (HAS), which traditionally engaged Texas high school juniors in a 16-week online course for credit and an intense week-long onsite experience working in teams with experts at NASA's Johnson Space Center (JSC). Due to the novel coronavirus (COVID-19), our challenge was to design,…
Descriptors: High School Students, Aerospace Education, Instructional Design, Online Courses
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Marshak, David W.; Oakes, Joanne; Hsieh, Pei-Hsuan; Chuang, Alice Z.; Cleary, Leonard J. – Anatomical Sciences Education, 2015
At the University of Texas Houston Medical School, a rotational dissection system was introduced to improve coordination between the Gross Anatomy and the Introduction to Clinical Medicine (ICM) courses. Six students were assigned to each cadaver and divided into two teams. For each laboratory, one team was assigned to dissect and the other to…
Descriptors: Anatomy, Medical Education, Science Laboratories, Teaching Methods