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Theresa Mayper – ProQuest LLC, 2022
This phenomenological study explored how faculty who create online courses perceive quality assurance standards and available resources in line with the Quality Matters rubric at a mid-sized university in Southeast Texas. The participants in this study consisted of 12 university faculty members who have created online courses and passed the…
Descriptors: Online Courses, Quality Assurance, Teacher Attitudes, Curriculum Development
Amanda Dennard – ProQuest LLC, 2024
This qualitative, phenomenological study examines how artificial intelligence (AI) impacts lesson design for teachers at a school district in southeast Texas. As generative AI becomes more integrated into education, this research investigates how AI tools influence teachers' abilities to create dynamic, differentiated, and effective lesson plans.…
Descriptors: Educational Technology, Artificial Intelligence, Technology Uses in Education, Educational Practices
Kim, Jeonghyun – Journal of Education for Library and Information Science, 2015
The University of North Texas conducted a project involving rigorous curriculum development and instructional design to address the goal of building capacity in the Library and Information Sciences curriculum. To prepare information professionals with the competencies needed for digital curation and data management practice, the project developed…
Descriptors: Competency Based Education, Curriculum Development, Instructional Design, Capacity Building
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Veletsianos, George; Beth, Bradley; Lin, Calvin; Russell, Gregory – Journal of Educational Computing Research, 2016
"Thriving in Our Digital World" is a technology-enhanced dual enrollment course introducing high school students to computer science through project- and problem-based learning. This article describes the evolution of the course and five lessons learned during the design, development, implementation, and iteration of the course from its…
Descriptors: Computer Science, Computer Science Education, High School Students, Instructional Design
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Finseth, Carly – Journal of Technical Writing and Communication, 2015
When games are approached as a pedagogical methodology, the homologies between games and technical communication are highlighted: pedagogy that teaches people to play and succeed within certain confines; classroom assessment that provides meaningful feedback to encourage self-improvement; instructional design that incorporates gaming theory and…
Descriptors: Technical Writing, Introductory Courses, Game Theory, Teaching Methods
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Burstein, Jill; Shore, Jane; Sabatini, John; Moulder, Brad; Lentini, Jennifer; Biggers, Kietha; Holtzman, Steven – Journal of Educational Computing Research, 2014
This article reports on two studies using "Language Muse[superscript SM]" (LM), a web-based, teacher professional development (TPD) application designed to enhance teachers' linguistic awareness and to support teachers in the development of language-based instructional scaffolding for English language learners (ELL). In Study 1,…
Descriptors: Faculty Development, Natural Language Processing, Metalinguistics, Curriculum Development
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Hernandez, Rosalinda; Roberts, Maria; Menchaca Velma – International Journal of Educational Leadership Preparation, 2012
The paper describes a mixed methods approach to the process of redesigning a principal preparation program. A qualitative approach was used to gather data from superintendents within the geographic area using a focused group approach, whereas, quantitative data, were gathered through a survey of program graduates with questions aligned to the…
Descriptors: Graduate Surveys, Principals, Mixed Methods Research, Instructional Design
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Ruecker, Todd – Composition Studies, 2011
English 1311: Expository English Composition is the first semester course in a two-semester first-year composition (FYC) sequence. Both ENG 1311 and its second-semester counterpart, ENG 1312, are required for all students unless they have transfer credit covering this requirement or place out of one or both of the courses via the College-Level…
Descriptors: Writing (Composition), Rhetoric, Rhetorical Criticism, Higher Education
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Dallas, T.; Berg, J. M.; Gale, R. O. – IEEE Transactions on Education, 2012
This paper describes the goals, pedagogical system, and educational outcomes of a three-semester curriculum in microelectromechanical systems (MEMS). The sequence takes engineering students with no formal MEMS training and gives them the skills to participate in cutting-edge MEMS research and development. The evolution of the curriculum from…
Descriptors: Outcomes of Education, Competition, Curriculum Development, Manufacturing
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Beyer, Robbi – Journal of Physical Education, Recreation & Dance (JOPERD), 2008
Educators face a major challenge in providing programs that make a lasting impact on the health and well-being of their students. It is important for students to gain a degree of knowledge and confidence that will lead them to maintain an active lifestyle well beyond their school years. The purpose of this article is to describe strategies for…
Descriptors: Physical Education, Learning Modules, Curriculum Development, Curriculum Enrichment
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Schmidt, Kathy J.; And Others – American Journal of Distance Education, 1994
Describes a pilot program designed to teach algebra to Texas migrant students via audioconferencing. Discussion includes course development, design, and delivery and indicates audioconferencing to be a feasible alternative to on-site instruction, noting high class grade averages and students' increased mathematical ability. Author/AEF)
Descriptors: Academic Ability, Algebra, Curriculum Development, Distance Education
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Cook, Diane J.; Huber, Manfred; Yerraballi, Ramesh; Holder, Lawrence B. – Journal of Computing in Higher Education, 2004
The goal of this project is to develop a unique simulation environment that can be used to increase students' interest and expertise in Computer Science curriculum. Hands-on experience with physical or simulated equipment is an essential ingredient for learning, but many approaches to training develop a separate piece of equipment or software for…
Descriptors: Science Curriculum, Interdisciplinary Approach, Games, Curriculum Development
Snider, Sharla L.; Gershner, Vera T. – 1999
This progress report delineates processes and procedures in assessing changes in teacher attitudes and behaviors as they utilize the Internet for the first time in curriculum development and delivery. The setting is a north Texas rural district serving 1,320 students. The sample included 66 teachers in the middle school and high school.…
Descriptors: Attitude Change, Behavior Change, Computer Attitudes, Computer Uses in Education
Boyd, Aimee M.; Jackson, Melinda L. – 2002
The EnterTech Project was a collaboration of over 80 coalition members (employers, educators, community-based organizations, government entities) whose purpose was to develop a training program to prepare unskilled workers for employment opportunities in Texas high-tech industries. Development of the EnterTech curriculum and instructional design…
Descriptors: Adult Education, Computer Assisted Instruction, Computer Simulation, Curriculum Development