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Dana Shaat – Society for Research on Educational Effectiveness, 2023
Background/Context: There were over 500,000 open computing jobs across the country in 2018, but only 35% of U.S. high schools offer computer science classes, and only 8-10% of STEM graduates study computer science (Code.org, 2018). In 2021, only 5.1% of all Bachelor's degrees conferred were in Computer and Information Sciences (IPEDS, 2018). STEM…
Descriptors: Hispanic American Students, High School Students, Computer Science Education, Faculty Development
Conley, David T.; McGaughy, Charis; Brown, Derek; van der Valk, Adrienne; Young, Brittney – Educational Policy Improvement Center (NJ1), 2009
This is the fourth report in a series of five reports resulting from the Texas College and Career Readiness Initiative (TCCRI) established by the Texas Higher Education Coordinating Board (THECB) under contract with the Educational Policy Improvement Center (EPIC). The purpose of the TCCRI is the Facilitation of the Development and Implementation…
Descriptors: Validity, Alignment (Education), College Readiness, Career Readiness
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Cook, Diane J.; Huber, Manfred; Yerraballi, Ramesh; Holder, Lawrence B. – Journal of Computing in Higher Education, 2004
The goal of this project is to develop a unique simulation environment that can be used to increase students' interest and expertise in Computer Science curriculum. Hands-on experience with physical or simulated equipment is an essential ingredient for learning, but many approaches to training develop a separate piece of equipment or software for…
Descriptors: Science Curriculum, Interdisciplinary Approach, Games, Curriculum Development