Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 3 |
Descriptor
Educational Games | 3 |
Foreign Countries | 3 |
Game Based Learning | 3 |
Visual Aids | 3 |
Instructional Effectiveness | 2 |
Biology | 1 |
Cartoons | 1 |
College Students | 1 |
Computer Games | 1 |
Computer Simulation | 1 |
Design | 1 |
More ▼ |
Author
Gwo-Jen Hwang | 1 |
Khawanying Sriprasertpap | 1 |
Manabu Sumida | 1 |
Pitchada Prasittichok | 1 |
Sittichai Wichaidit | 1 |
Suradet Jitprapaikulsarn | 1 |
Vungthong, Sompatu | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Education Level
Elementary Education | 2 |
Early Childhood Education | 1 |
Grade 2 | 1 |
Grade 7 | 1 |
Grade 8 | 1 |
Grade 9 | 1 |
High Schools | 1 |
Higher Education | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Postsecondary Education | 1 |
More ▼ |
Audience
Location
Thailand | 3 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Pitchada Prasittichok; Suradet Jitprapaikulsarn; Khawanying Sriprasertpap; Gwo-Jen Hwang – Cogent Education, 2024
Fostering students' knowledge and courage to face illegal or immoral problems is a critical aim in educational settings. However, it is challenging for students who lack knowledge and social experience to comprehend the sins behind the immoral cases and have the moral courage to deal with those problems. Therefore, in the present study, an…
Descriptors: Computer Simulation, Educational Games, Game Based Learning, Ethics
Sittichai Wichaidit; Manabu Sumida – Science Education International, 2023
The conceptual change approach has been a prevalent theoretical foundation for comprehending students' acquisition of scientific knowledge. Despite its extensive use, only a limited number of studies have employed this framework to examine the effectiveness of game-based learning (GBL). The GBL was utilized to teach 101 middle school students…
Descriptors: Game Based Learning, Instructional Effectiveness, Science Education, Middle School Students
Vungthong, Sompatu – rEFLections, 2018
The 21st century marks the digital era which is characterised by advanced technology and witnesses the increasing use of visual design in the realm of education. Despite various studies addressing the roles of visual design, there is still limited understanding of its roles in electronic educational materials, especially for language learning and…
Descriptors: Visual Aids, Design, English (Second Language), Second Language Learning