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Showing 1 to 15 of 46 results Save | Export
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Elif Çelik; Sevim Sevgi – Journal of Educational Technology and Online Learning, 2025
This research investigates the impact of mathematical problems created with Scratch on the problem-solving skills of 8th-grade middle school students. The research was based on the descriptive design of mixed research approaches. In this direction, the research model was single-group pretest-posttest design, which is a weak experimental design…
Descriptors: Middle School Students, Grade 8, Mathematics Instruction, Foreign Countries
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Çakiroglu, Ünal; Mumcu, Suheda – Journal of Educational Computing Research, 2020
This exploratory study attempts to determine problem solving steps in block based programming environments. The study was carried out throughout one term within Code.org. Participants were 15 6th grade secondary school students enrolled in an IT course at a public secondary school. Observations, screenshots and interviews were analyzed together to…
Descriptors: Foreign Countries, Grade 6, Secondary School Students, Problem Solving
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Akgül, Hakan; Sahin Izmirli, Özden – Journal of Educational Technology and Online Learning, 2021
This research aims to examine the relationship between the critical thinking dispositions of preservice teachers and their decoding skills in information and communication technologies (decoding skills-ICT). As a research method, survey and correlational research models from quantitative research approaches were used. Research universe is a…
Descriptors: Preservice Teachers, Critical Thinking, Coding, Computer Literacy
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Uçak, Esra – International Journal of Progressive Education, 2019
The present study aims to investigate the opinions of prospective science teachers about the use of QR codes in the teaching materials that they prepared in the "Instructional Technologies and Material Development" course. The study group consists of 38 (32 female, 6 male) 3rd-year prospective science teachers who attended the…
Descriptors: Instructional Materials, Science Teachers, Science Education, Foreign Countries
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Kaya, Omer Sami; Bicen, Huseyin – International Journal of Distance Education Technologies, 2019
Augmented reality (AR) applications can be used in almost all education and training environments. In this study, it reveals the relationship between perceived usefulness, utility and attitudes regarding the use of AR applications in educational environments as well as the relationship between attitude levels and academic achievements. It also…
Descriptors: Computer Simulation, Technology Uses in Education, Academic Achievement, Usability
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Kozcu Çakir, Nevin; Yurdakul, Sila; Çetin, Gürcan – Journal of Inquiry Based Activities, 2022
This research aims to design a sample Arduino-assisted robotics and coding activity in accordance with the 5E instructional model. Also, it aims to set an example for how technology is integrated into science courses, especially in the structuring of abstract and hard-to-understand concepts in science teaching. The activity provides guidance to…
Descriptors: Robotics, Coding, Science Instruction, Technology Integration
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Çekmez, Erdem; Bülbül, Buket Özüm – Interactive Learning Environments, 2018
Problem-solving is regarded as a major component of mathematical performance, and well-designed problem-solving-based learning environments have the potential to assist students in developing a meaningful understanding of mathematical concepts and procedures. In this respect, given its various features, dynamic mathematics software has been…
Descriptors: Mathematics Instruction, Problem Solving, Mathematical Concepts, Teaching Methods
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Figen Durkaya – Shanlax International Journal of Education, 2023
The present study has been developed in order to inquire the cognitive awareness of the 2nd grade-level students of the Science Teaching program on "sensors", which has an important place in the development of the robotic and automation systems. In the study, the method of case study, which is one of the qualitative research motifs, was…
Descriptors: Preservice Teachers, Science Teachers, Grade 2, Teacher Education Programs
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Cakir, Nevin Kozcu; Guven, Gokhan – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2019
The purpose of the current study is to design and develop an Arduino-assisted robotic and coding activity in compliance with the 5E learning model for middle school students to construct knowledge and realize learning in science teaching. The study was conducted on 6th grade students attending a private middle school in Turkey in the second term…
Descriptors: Robotics, Coding, Middle School Students, Science Instruction
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Ineç, Zekeriya Fatih – Shanlax International Journal of Education, 2021
This study aimed to explain the development stages of an online coding application engine (SIGUN) according to the R2D2 instructional design model to support and develop cultural transfer in social sciences education and popularize the national culture. During the definition phase of R2D2, analyzes of needs, learner, task and content were made. In…
Descriptors: Coding, Social Sciences, Cultural Awareness, Nationalism
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Stockleben, Björn; Thayne, Martyn; Jäminki, Seija; Haukijärvi, Ilkka; Mavengere, Nicholas Blessing; Demirbilek, Muhammet; Ruohonen, Mikko – Education and Information Technologies, 2017
The OnCreate project was initiated by ten universities with expertise in collaborative work in online-based learning environments and explores the specific challenges of implementing university courses in creative disciplines in such an environment. The first research phase comprises a literature search on creativity and its contextual factors in…
Descriptors: Online Courses, Cooperation, Higher Education, Barriers
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Önal, Gökçe Ketizmen – Design and Technology Education, 2017
This study is mainly about developing an approach for fostering creativity in design education through analyzing the interactions among creative dimensions resembling spatial and organizational pattern of folding as a technique and also by the help of cognitive action of designers: workshop participants. In order to make an assessment, a case…
Descriptors: Creativity, Design, Interaction, Spatial Ability
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Aslan, Aydin; Zhu, Chang – Educational Sciences: Theory and Practice, 2018
The objective of this study is to investigate the factors influencing the integration of ICT of starting teachers in lower secondary schools in the Turkish context. Both quantitative and qualitative research was implemented for this objective. The participants were selected according to a stratified two-stage sampling design. That is, they were…
Descriptors: Foreign Countries, Information Technology, Technology Integration, Secondary School Teachers
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Borchers, Andrew, Ed. – IGI Global, 2018
Technological advancements are often regarded as positive, as they are usually expected to make life and business easier. While this can often be the case, it is not always true, and much of the improvement in the realm of technology comes from analysis of new technologies for effectiveness. "Technology Management in Organizational and…
Descriptors: Technology Uses in Education, Information Technology, Technological Advancement, Multimedia Materials
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Yuksekyalcin, Gozen; Tanriseven, Isil; Sancar-Tokmak, Hatice – Educational Media International, 2016
This case study investigated math and science teachers' perceptions about the use of creative drama during a digital story (DS) creation process for educational purposes. A total of 25 secondary science and math teachers were selected according to criterion sampling strategy to participate in the study. Data were collected through an open-ended…
Descriptors: Mathematics Teachers, Science Teachers, Technology Uses in Education, Educational Technology
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