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Önal, Nezih; Çevik, Kerim Kürsat; Senol, Veysel – Interactive Learning Environments, 2022
The aim of this study is to demonstrate effectiveness of mobile game called SOS Table in the context of the subject "Tenses in English" within the framework of mobile learning tools acceptance, learning language motivation and mobile learning attitude of the students. The target group of the research consists of preparatory class…
Descriptors: Telecommunications, Handheld Devices, Computer Games, Teaching Methods
Selami Aydin; Maryam Zeinolabedini – Online Submission, 2024
In line with the rapid advancement in educational technology, and the application of artificial intelligence (AI) in particular, the teaching and learning of the English language has undergone a significant transformation. This paper aims to explore students' perceptions of integrating AI into the English as a foreign language (EFL) learning…
Descriptors: Artificial Intelligence, Computer Software, Second Language Instruction, Second Language Learning