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Showing 1 to 15 of 17 results Save | Export
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Abdullah Kalay; Yüksel Deniz Arikan – Journal of Educational Technology and Online Learning, 2023
Since motivation is known to be a critical factor, approaches, methods, techniques, and materials that would affect motivation positively are utilized in learning and teaching processes. Gamification is used by including game components into teaching processes to enhance students' motivation, attract their attention to the lesson and boost…
Descriptors: Instructional Materials, Gamification, Student Motivation, Academic Achievement
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Süleyman Emre Aktas; Çaglar Naci Hidiroglu – Journal of Pedagogical Research, 2024
The study aims to investigate prospective middle school mathematics teachers' mental actions related to debugging, which is one of the computational thinking skills in the modeling process. The study was conducted with a single-case embedded model. The collaborative working group consisted of three prospective mathematics teachers selected by…
Descriptors: Preservice Teachers, Mathematics Teachers, Mathematical Models, Mathematics Instruction
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Turgut, Melih; Drijvers, Paul – International Journal for Technology in Mathematics Education, 2021
in this paper we focus on the link between the use of dynamic geometry software and student understanding for the solution of systems of linear equations from an instrumental genesis perspective. Three task-based interviews were conducted with an undergraduate linear algebra student majoring in mathematics education and proficient in using dynamic…
Descriptors: Mathematics Instruction, Teaching Methods, Computer Software, Undergraduate Students
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Giray, Görkem – Education and Information Technologies, 2021
As COVID-19 reached Turkey in March 2020, all universities switched to e-learning in a very short period. Computer and software engineering (CE/SE) undergraduate students studying at university campuses have switched to e-learning. This paper seeks to understand the e-learning experience of CE/SE undergraduate students. A questionnaire was created…
Descriptors: Student Satisfaction, Undergraduate Students, Electronic Learning, Video Technology
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Kumas, Ahmet – International Journal of Progressive Education, 2022
This study aimed to develop teacher guide material for students who are uninterested in physics lessons in high schools. In this context, activities in which measurements are made with Logger Pro sensors, which are computer-applied with the innovative technology in 10th-grade optics subjects, have been developed. The study was carried out with 134…
Descriptors: Physics, High School Students, Computer Software, Science Instruction
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Ünsal, Halük – Universal Journal of Educational Research, 2018
The purpose of this research is to find out prospective teachers' use of social media tools and their practice aim of web technologies. The research was prepared in survey model. Convenience sampling technique was used in the research. The sample of the research is composed of 61 prospective elementary teachers from education faculty of a state…
Descriptors: Social Media, Preservice Teachers, Student Attitudes, Foreign Countries
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Kesici, Ahmet – Turkish Online Journal of Distance Education, 2019
This study was conducted to determine the change in the sociability levels of high school students depending on the frequency of their using social media and to investigate their social media uses. It employed a mixed-methods research design using both quantitative and qualitative methods together. The sociability levels of 352 students studying…
Descriptors: Social Media, High School Students, Personality Traits, Extraversion Introversion
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Yildiz, Ezgi Pelin; Alkan, Ayse – Higher Education Studies, 2019
The most preferred tools of technology today are internet and smart phones. Nowadays, these two tools offer numerous services and facilities to humanity in many areas. Accessing technology at any time, having a pleasant time, interacting without the limitations of face to face communication are some of them. That is why; individuals have become…
Descriptors: Case Studies, Telecommunications, Handheld Devices, High School Students
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Dincer, Ali – IAFOR Journal of Education, 2020
This study aims to understand the extent to which English as a foreign language learners use technology for their autonomous language learning beyond the classroom. With a cross-sectional survey design approach, the study focuses on learner characteristics. It first investigates the existing language learner profiles of 512 English major…
Descriptors: Informal Education, Information Technology, English (Second Language), Second Language Instruction
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Zengin, Yilmaz – Educational Technology & Society, 2017
The purpose of this study was to determine the effect of the flipped classroom approach designed by using Khan Academy and free open source software on students' academic achievement and to examine students' views about this approach. The research was evaluated in the light of both qualitative and quantitative data. Twenty-eight students studying…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Homework
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Kaysi, Feyzi – International Journal of Distance Education Technologies, 2018
The purpose of this article is to determine the opinions and experiences of participants who took both distance and formal education courses concerning practice. The case study method was employed for this study. The data was collected through semi-structured interviews. Distance education software and recorded virtual course videos were analyzed…
Descriptors: Foreign Countries, Curriculum, Student Attitudes, Distance Education
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Dolgunsöz, Emrah; Yildirim, Gürkan; Yildirim, Serkan – Journal of Language and Linguistic Studies, 2018
Today technological developments emerge in a blink of an eye with an astounding speed and each update or development is investigated by educational researchers to contribute educational research and practice. VR (Virtual Reality), one of these technologies, can be defined as the visual technology in which a person experiences various virtual…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Simulation
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Kizilet, Esra; Özmen, Kemal Sinan – Turkish Online Journal of Educational Technology - TOJET, 2017
A nationwide technology integration movement, FATIH Project, was initiated by Ministry of National Education. FATIH Project whose main objective is to provide equal opportunities to the learners during compulsory education is made up of many components: Hardware supply, procurement of software and e-content, infrastructure set up, and teacher…
Descriptors: Information Technology, Semi Structured Interviews, English (Second Language), Second Language Learning
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Goker, Hanife; Ozaydin, Latife; Tekedere, Hakan – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Early intervention and early education have a special place in educating the children with Impaired Hearing (IH). The advancements in information and communication technologies have led to adopting the view that such technologies could be applied in the educational process of the children with IH. Besides, the positive results acquired in the…
Descriptors: Early Intervention, Hearing Impairments, Computer Software, Young Children
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Baytak, Ahmet; Land, Susan M.; Smith, Brian K. – Turkish Online Journal of Educational Technology - TOJET, 2011
This study investigated how children designed computer games as artifacts that reflected their understanding of nutrition. Ten 5th grade students were asked to design computer games with the software "Game Maker" for the purpose of teaching 1st graders about nutrition. The results from the case study show that students were able to…
Descriptors: Nutrition, Interaction, Programming, Grade 5
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