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Merve Cosgun-Demirdag; Adnan Tasgin – Journal of Theoretical Educational Science, 2025
In the information age, individuals' ability to access, use, and transfer information is fundamental for personal and professional success. Digital and research literacy are critical skills that strengthen teachers' professional competencies in contemporary educational processes. This study examines the correlation between teachers' proficiency in…
Descriptors: Foreign Countries, Teacher Competencies, Technological Literacy, Research Skills
Burcu Karafil; Ahmet Uyar – Journal of Educational Technology and Online Learning, 2023
This study explores the relationship between digital addiction and online learning readiness levels of the university students. For this, the predictive correlation research model was used. The sample of the study consisted of 856 university students studying at three different universities in Türkiye. The "Digital Addiction Scale" and…
Descriptors: Addictive Behavior, Computer Use, Foreign Countries, Online Courses
Mehmet Mübarek Bora; Selami Karuç – International Journal of Education in Mathematics, Science and Technology, 2025
This study was conducted with the aim of simultaneously describing the patterns among physical activity attitudes, technology addiction, and psychological well-being in high school students and investigating whether these variables differ by gender. Data were collected from a total of 320 participants aged 13-17, located in four different…
Descriptors: Correlation, Physical Activity Level, Student Attitudes, Computer Use
Ezgi Pelin Yildiz; Metin Çengel – International Education Studies, 2024
Social media has often started to be used as the first source for accessing information. Country agenda, general issues, research, new ideas, entertainment, shopping, instant communication and cooperation are the positive contributions of social media. Excessive use of social media in every aspect of life certainly causes harm. It causes serious…
Descriptors: Foreign Countries, Social Media, Addictive Behavior, Young Adults
Dere, Zeynep – International Journal of Curriculum and Instruction, 2023
Digitalization is an unavoidable benefits of modern life Digital transformation and change continue to be experienced in every field. Adolescents have accessed many apps, including those related to their academic life, online in the past year. It is vital for the health of adolescents that researchers identify their Internet addictions and come up…
Descriptors: Addictive Behavior, Student Behavior, Internet, Undergraduate Students
Sacide G. Mazman Akar; Murat Özer – Journal of Pedagogical Research, 2025
This study explores the influence of digital literacy, parental styles, and background variables on digital game addiction among elementary school students. Given the formative nature of early childhood and the significant role of parental influence, understanding these relationships is essential to promoting healthy digital habits. The sample…
Descriptors: Video Games, Computer Games, Addictive Behavior, Elementary School Students
Sacide Güzin Mazman Akar; Irem Türkmen; Osman Birgin – Journal of Pedagogical Research, 2025
This study investigates the relationship between preservice teachers' digital transformation awareness and their 21st-century information literacy skills. A cross-sectional survey design was employed with 378 preservice teachers at a Turkish state university. Data were collected through a Personal Information Form, the Digital Transformation…
Descriptors: Preservice Teachers, Information Literacy, Technological Literacy, Gender Differences
Ibrahim Durmus – Turkish Online Journal of Distance Education, 2025
The study aims to identify the factors that may influence university students' artificial intelligence addiction in educational activities. The study sample consists of 415 students currently studying at Bayburt University. The snowball sampling method was used in the research. In the study, an electronic survey was conducted with university…
Descriptors: Foreign Countries, College Students, Artificial Intelligence, Addictive Behavior
Bülent BASARAN; Ömer SIMSEK – Journal of Computer Assisted Learning, 2024
Background: Their ubiquity is particularly notable as video games become increasingly intertwined with the technological revolution. Despite this prominence, gender disparities in adolescent video gaming remain under-explored. Objectives: This research aims to determine the frequency classes of video game playing based on gender, analyse the…
Descriptors: Gender Differences, Video Games, Play, Academic Achievement
Esra Merve Çaliskan; I?rem I?tegin – Journal of Cybersecurity Education, Research and Practice, 2024
With the development of technology, security, a core human concern throughout history, has changed and branched out into new areas. Novel security concepts, including environmental security, economic security, and cybersecurity, have emerged as a result of these expanding areas. The importance of cybersecurity has increased in the linked world of…
Descriptors: Gender Differences, Computer Security, Information Security, Sex Role
Emre Eçier; Serkan Izmirli – Journal of Educational Technology and Online Learning, 2024
The primary aim of this research is to assess the digital fluency levels of high school students and to investigate how digital fluency varies according to different variables. The study employed a descriptive research design using survey methodology. A total of 698 students from various high schools in Çanakkale province, Türkiye, representing…
Descriptors: High School Students, Foreign Countries, Gender Differences, Grade Level Differences
Kazaz, Nalan; Dilci, Tuncay – World Journal on Educational Technology: Current Issues, 2022
The aim of this study is to examine the status of digital contact habits of primary school students during the pandemic period. This study is important because it will reveal the difference between primary school students' digital contact habits before and after the COVID-19 period. The study also has the distinction of being the first within the…
Descriptors: Elementary School Students, COVID-19, Pandemics, Computer Use
Ümmühan Gülnar – International Journal of Technology in Education, 2025
The aim of the study is to examine the leisure consciousness and technology addiction of students studying in different departments of universities on a relational basis. Causal comparison and relational survey methods, which are quantitative research methods, were used in the study. The population of the study is the students who are studying in…
Descriptors: Recreational Activities, Leisure Time, Addictive Behavior, College Students
Koç, Feden – International Journal of Technology in Education, 2023
In this study, it is aimed to determine the effect of video game playing time on academic performance of students who play video games and take computerized accounting courses at Usak University and attend computerized accounting courses. The data obtained with the questionnaire applied to a total of seventy students within the scope of the study…
Descriptors: Video Games, Accounting, College Students, Educational Technology
Özcan, Mehmet – Journal of Educational Technology and Online Learning, 2022
This research aims to examine prospective teachers' digital literacy levels and mobile learning attitudes. A correlational survey method was used to design the research. In addition, whether the digital literacy levels and mobile learning attitudes of prospective teachers differed significantly according to the variables of gender, grade level,…
Descriptors: Telecommunications, Handheld Devices, Computer Literacy, Student Attitudes

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