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Tarhan, Gülseren; Öztürk, Gülcan – International Journal of Contemporary Educational Research, 2022
This study aims to determine the impact of flipped learning and gamification methods on student achievement in the subject of ethics and security, which is a topic of the fifth grade information technology and software course, compared to the traditional method. Also, it aims to decide the students' opinion of about the flipped learning and…
Descriptors: Flipped Classroom, Game Based Learning, Computer Science Education, Academic Achievement
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Elmali, Filiz; Tekin, Ahmet; Polat, Ebru – Turkish Online Journal of Distance Education, 2020
The main goal of this study is to determine the digital citizenship perceptions and digital citizenship levels of preschool teacher candidates in terms of digital rights and responsibilities, digital security and digital law by comparing them with Computer and Instructional Technologies teacher candidates' perception. To this end, we worked with…
Descriptors: Preservice Teachers, Preservice Teacher Education, Preschool Education, Computer Science Education
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Tekerek, Mehmet; Tekerek, Adem – Online Submission, 2013
In this study, elementary and high school students' information and computer security awareness levels were investigated. Information and Computer Security Awareness Scale was developed by the researcher and it was applied to 2447 students in the schools in center of Kahramanmaras City, towns, small towns and villages of Kahramanmaras province.…
Descriptors: Foreign Countries, Elementary School Students, High School Students, Knowledge Level