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Cakiroglu, Unal; Erdogdu, Fatih; Gokoglu, Seyfullah – Contemporary Educational Technology, 2018
Clickers as electronic response systems allow students to respond instantly to questions. The aim of this study is to compare the effects of using clickers on student participation during different periods of EFL courses. The intervention was implemented in question-response sessions of an EFL course at a secondary school. A quasi-experimental…
Descriptors: Audience Response Systems, English (Second Language), Second Language Learning, Second Language Instruction
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Aslan, Bilge; Seker, Hasan – Journal of Education and Learning, 2017
In globally developing education system, technology has made instructional improved in many ways. One of these improvements is the Interactive Response Systems (IRS) that are applied in classroom activities. Therefore, it is "smart" to focus on interactive response systems in learning environment. This study was conducted aiming to focus…
Descriptors: Educational Technology, Technology Uses in Education, Audience Response Systems, Feedback (Response)
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Turan, Zeynep; Meral, Elif – Informatics in Education, 2018
The use of different tools in the field of education has become widespread with the developments in technology. Online student response systems are one of these tools. Online student response systems have been used for many years. In the last couple of years, game items have been added, and game-based online student response systems have started…
Descriptors: Audience Response Systems, Academic Achievement, Learner Engagement, Test Anxiety
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Balta, Nuri; Awedh, Mohammad Hamza – European Journal of Educational Research, 2017
Advanced technology helps educational institutes to improve student learning performance and outcomes. In this study, our aim is to measure and assess student engagement and collaborative learning in engineering classes when using online technology in solving physics problems. The interactive response system used in this study is a collaborative…
Descriptors: Cooperative Learning, Physics, Problem Solving, Engineering Education