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Burcak Aydin; Gökhan Akcapinar; Vildan Özeke; Mohammad Nehal Hasnine – International Association for Development of the Information Society, 2024
This study explores the relationship between students' affective states and their interactions with educational videos. While video-based learning has become increasingly popular, it is important to understand the emotional and behavioral dynamics that influence learning outcomes. Using a qualitative content analysis approach, data were collected…
Descriptors: Instructional Films, Cognitive Processes, Student Behavior, Psychological Patterns
Ramazan Yilmaz – Interactive Learning Environments, 2024
This research, students' technology acceptance, KSB, community of inquiry (CoI), and social interaction space situations were examined in collaborative learning where Zoom was used as a CSCL tool in computer programming courses, and the structural relationships between these variables were revealed. The research was carried out on 162 university…
Descriptors: Cooperative Learning, Technology Uses in Education, Technological Literacy, Student Attitudes
Mehmet Firat; Saniye Kuleli – Journal of Educational Technology and Online Learning, 2024
This research investigates the comparative effectiveness of the ChatGPT and the Google search engine in facilitating the self-learning of JavaScript functions among undergraduate open and distance learning students. The study employed a quasi-experimental post-test control group design to analyze the variables of disorientation, satisfaction,…
Descriptors: Comparative Analysis, Web Sites, Computer Software, Artificial Intelligence
Gökbulut, Bayram; Bakangöz, Müzeyyen Merve – International Journal of Progressive Education, 2021
With the inclusion of the Information Technology and Software course in elementary and middle school curricula in Turkey, the Ministry of National Education has started to offer Technology Use and Coding courses. In this study, opinions of 12 instructors who taught Technology Use and Coding courses were consulted. The study aimed to determine the…
Descriptors: Teacher Attitudes, Technology Uses in Education, Programming, Computer Science Education
Karaoglan Yilmaz, Fatma Gizem – Technology, Pedagogy and Education, 2022
The purpose of this study is to examine the effect of student satisfaction on students' engagement and motivation in a mobile-based flipped classroom. A total of 222 university students taking the Computing I course designed as a mobile-based flipped classroom were recruited. Data were collected through three self-report instruments: the…
Descriptors: Flipped Classroom, Learner Engagement, Student Motivation, Student Satisfaction
Çengel, Metin; Yildiz, Ezgi Pelin – Education Quarterly Reviews, 2022
The metaverse, or virtual universe, is a hypothetical iteration of the internet that supports persistent online 3D virtual environments through traditional personal computers as well as virtual and augmented reality devices. The "metaverse", which has been on the agenda in recent days, had a great impact both in Turkey and in the world.…
Descriptors: Teacher Attitudes, Attitude Measures, Computer Simulation, Technology Uses in Education
Durak, Hatice Yildiz – Journal of Educational Computing Research, 2020
Learning the basic concepts of programming and its foundations is considered as a challenging task for students to figure out. It is a challenging process for lecturers to learn these concepts, as well. The current literature on programming training abounds with the examples of a wide range of methods employed. Within this context, one of the…
Descriptors: Educational Technology, Technology Uses in Education, Programming, Teaching Methods
Holowka, Peter – International Association for Development of the Information Society, 2020
COVID-19 presented a challenge to the traditional methods of teaching programming and robotics in a secondary school environment. When campuses were closed around the world in the spring of 2020, it was not possible for students to access the computer labs nor the robotics equipment that was traditionally used to facilitate the instruction of…
Descriptors: Robotics, COVID-19, Pandemics, Teaching Methods
Ünsal, Halük – Universal Journal of Educational Research, 2018
The purpose of this research is to find out prospective teachers' use of social media tools and their practice aim of web technologies. The research was prepared in survey model. Convenience sampling technique was used in the research. The sample of the research is composed of 61 prospective elementary teachers from education faculty of a state…
Descriptors: Social Media, Preservice Teachers, Student Attitudes, Foreign Countries
Akcapinar, Gokhan; Bayazit, Alper – Turkish Online Journal of Distance Education, 2018
The deep and surface learning approaches are closely related to the students' interaction with learning content and learning outcomes. While students with a surface approach have a tendency to acquire knowledge without questioning and to try to pass courses with minimum effort, students with a deep learning approach tend to use more skills such as…
Descriptors: Video Technology, Student Behavior, Technology Uses in Education, Interaction
Çakiroglu, Ünal; Öztürk, Mücahit – International Journal of Web-Based Learning and Teaching Technologies, 2018
This article draws on a semester design study to evaluate the quality of an online from the point of e-learning. Adobe Connect web conferencing system was used as a delivery platform in an Introductory Programming course. The course content was specifically sequenced and elaborated in terms of elaboration theory (ET). Thirty pre-service computer…
Descriptors: Online Courses, Educational Technology, Technology Uses in Education, Programming
Cirak, Nese Sevim; Islim, Omer Faruk – Career and Technical Education Research, 2018
The Department of Computer Education and Instructional Technology (CEIT) was established under Faculties of Education with the aim of preparing computer teachers in Turkey. Computer teachers are responsible for both the teaching of technology to other teachers in addition to school students. This study was conducted in order to determine the…
Descriptors: Foreign Countries, Computer Science Education, Teacher Education Programs, Educational Technology
Sural, Irfan – International Journal of Instruction, 2018
The main goal of this paper is to unveil the results of survey study that intends to explore the candidate teachers' opinions about using augmented reality (AR) in classrooms. For this purpose, marker-based mobile augmented reality application has been developed and computer hardware devices are used as a teaching material. In addition, candidate…
Descriptors: Simulated Environment, Computer Simulation, Teaching Methods, Educational Technology
Tolu, Hüseyin – Policy Futures in Education, 2014
Information and communications technology (ICT) is crucial in any contemporary society, especially if its online presence is to be widely significant, but, in a national context, it is important to investigate whether there is a compelling ICT "politic" in the education sector in Turkey. This study specifically focuses on the ICT for…
Descriptors: Foreign Countries, Information Technology, Technology Uses in Education, Educational Policy
Arabaci, I. Bakir – Turkish Online Journal of Educational Technology - TOJET, 2017
Today, internet-based information technologies are sine qua non of effective learning and teaching. By the use of multiple multi-media tools in education, learning environment is enriched, persistence of learning is ensured and the boringness of the course is prevented. However, the purposeless use of internet in classrooms leads students to get…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Technology Uses in Education
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