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Watson, Julie – Research-publishing.net, 2015
In this article, the author recounts that, as an early adapter of technology when she was a teacher for a language academy in Rome in the 1980s, she was asked by an English language teaching competitor to design an introductory program for visitors to use the new computers in the library. This opportunity led her on the path towards elearning. Now…
Descriptors: Technology Uses in Education, Electronic Learning, Instructional Design, Reflective Teaching
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Ting, Kuang-yun – English Language Teaching, 2014
The use of podcasting has attracted the attention of teachers because it is content-rich and is of wide general interest. Users can listen to podcasts via the Internet or download them on to a portable music player. Some also offer video or animation to make the contents more interesting and easier to understand. Accordingly, podcasts that tend to…
Descriptors: Information Dissemination, Nonprint Media, Programming (Broadcast), Multimedia Materials
Nunes, Miguel Baptista, Ed.; McPherson, Maggie, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the International Conference e-Learning 2016, which was organised by the International Association for Development of the Information Society, 1-3 July, 2016. This conference is part of the Multi Conference on Computer Science and Information Systems 2016, 1-4 July. The e-Learning (EL) 2016 conference aims…
Descriptors: Professional Associations, Conferences (Gatherings), Electronic Learning, Computer Science Education
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Wood, Simon; Romero, Pablo – Educational Technology & Society, 2010
Learner centred design methods highlight the importance of involving the stakeholders of the learning process (learners, teachers, educational researchers) at all stages of the design of educational applications and of refining the design through an iterative prototyping process. These methods have been used successfully when designing systems…
Descriptors: Foreign Countries, Electronic Learning, Interaction, Educational Technology